Rhino Campaign
There are two good ways to outfit a Rhino. One is all-Lavablade, all-the-time, as Lavablade Mk II turrets are by far the most energy-efficient turrets equippable on a class-3 ship. The Lavablade turrets should be paired with Lavablade III guns of course to match the projectile speed. And with that crazy number of hardpoints available, the Rhino can spare one for a Slingshot missile for a bit of extra punch. This is the loadout for taking down large stationary targets: missions 8, 9, 10 (except the fight before Bruchsal), 12, and 13.
The second Rhino loadout is probably the most complicated I've ever put on a ship:
Slingshot missile
2x Adv. Scorpion
Rowlett's Revenge
2x Stunpulse turret
2x Justice Mk II turret
This is the loadout for shooting down fighters. Two Stunpulses take down the shields of anything quickly; the Adv. Scorpion guns and Rowlett's Revenge deliver high-power high-efficiency hull damage with the Slingshot delivering a blow as well. The Justice Mk IIs are throw-ins because they match the projectile speed of everything else. They are in the last two turret slots because these slots can't fire at all forward angles while the other three turret slots can.
Using this loadout efficiently requires dancing around the keyboard like a piano player to enable and disable the Stunpulses as needed, but that's a lot of fun and quite effective. This loadout is for missions 3-7, the middle fight of 10 before Bruchsal (equip it on New Berlin), and mission 11.
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Now on to the missions...
Mission 1: sold batts/bots and bought Pharmaceuticals to sell on Pittsburgh. Went after the bonus rogue bounty, got it, and had enough to afford the Rhino on Pittsburgh. Afterwards, I did a few freelance cargo runs, taking Pharmaceuticals from Ft Bush to Pittsburgh and Boron on the return trip, until I could afford the seven Lavablade weapons.
Mission 2: Since Adv.Scorpions and Rowlett's weren't yet available, I used the Lavablade loadout. Cake. Afterwards, went and killed Xenos in Colorado for two Adv. Scorpion guns.
Mission 3: Got Rowlett's Revenge on the first try. Moonstalkers scare a Rhino pretty badly so I flew around for a while FAR away until they ran out. Went to Willard before Cal Minor to get the class-3 graviton shield. Both battles around Willard pushed the Rhino a bit but it did very well. During the second one I had to occasionally do the thruster/kill getaway to recharge.
Mission 4: Didn't have much cash so bought H-Fuel to take to Mactan instead of Optronics for Leeds. The Rhino killed plenty of fighters in both Navy battles; I didn't go after the cruisers. Bounty Hunters and Rheinlanders were easy. Easy level up on Leeds: buy Optronics after landing before talking to Tobias in the equipment room, THEN the game sets the networth threshold, counting the standard value of the Optronics but they are worth far more than that on Leeds so selling them immediately levels up.
Mission 5: First real challenge for the Rhino. It still has plenty of firepower to take down ships easily, but I'm starting to have to be careful in how much damage I take. Shot a couple of the dock-camping fighters but didn't try to kill everything there.
Mission 6: First death, in the battle after launching from Glorious. Last enemy fighter and I thought I could kill it quickly but it nailed me with a missile while my shield was down.
Mission 7: Started having to run around and let the allies do the work. Delivered a fair bit of damage to the cruiser but Tobias came in to kill it. Did kill one of the gunboats in the Tau tradelane. In the big fleet battle, I worked the edges, picking off fighters when I could take them one-on-one, and spent a fair amount of time fleeing to recharge. The gold cargo from Dublin to New Tokyo gave me plenty of cash to buy whatever I needed from here on - mostly Driller mines.
Edited by - T-hawk on 31-07-2003 20:07:09