Pulse weapons drain power plant?
From a Hint on the main TLR page:
If you hit an enemy with a Pulse-based weapon when their shields are down, it will drain their power plant. This gives you an momentary tactical advantage.
Is this a leftover from some design/promises stage, or is it actually true? If it's true, does it affect NPC ships, other players in MP, or both? Do NPC ships even have power plant limitations?
If you hit an enemy with a Pulse-based weapon when their shields are down, it will drain their power plant. This gives you an momentary tactical advantage.
Is this a leftover from some design/promises stage, or is it actually true? If it's true, does it affect NPC ships, other players in MP, or both? Do NPC ships even have power plant limitations?