Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

Dromerdary Weapon loadout speed kills

If you are stuck in a mission and do not know how to continue, this is the place to ask for help. Missing that elusive Level 10 Shield? Don''t know where to find the lost Ohtori ship? This is the only place where spoilers are allowed!

Post Mon May 05, 2003 3:11 am

Dromerdary Weapon loadout speed kills

Been flying the One hump camel for a while now , and I think I found the nastiest weapon loadout for it. Tell me what you think.

Front guns
level 5. 1 Red Hessin Natter 5.88 speed
Level 6. 2 Junker Barrgger MK III 8.33 speed

Turrets

Level 5. 2 Red Hessin Natters 5.88 speed
Level 6. 3 Junker Barrgger MKIII 8.33 speed

This weapon set is easy on the power curve and does not give your targets much chance to dodge.

We need guns[[! Big Guns[[![[! Big Freaking GUNS[[![[![[!

Post Mon May 05, 2003 3:35 am

Outcast Pyros guns and turrets are among the best c5 and c6, efficient and highest damage outputs.

Post Mon May 05, 2003 4:09 am

hhmmm... I use stunpulse and laser based weapons..

I don't fight..I just run..but I can shoot with out stopping for a long time.

Juni : Did I ever tell you that people are change by circumstancecs?
Trent : uhh[!..No?..
Juni : Well I did. Babble..babble..bla..bla..bla..
Trent : (Ok...ok.. do I get to sleep with you or not?)

CW

Post Wed May 21, 2003 3:08 pm

I did a serious weapon analysis on every weapon that can fit on to the Dromy, and this configuration came out to be the most powerful:

1x Dragoon Type 2 (class 5 Outcast gun)
2x Adv Tarantula (class 6 Xenos gun)
2x Angelito Mk 1 (class 5 Corsair turret)
2x Pyros Type 2 (class 6 Outcast turret)
1x Debilitator (class 6 Civilian turret)

All guns fire at 700 m/s, and excluding the rear facing Angelito turret this config does 1049 damage per salvo to hull and 917 to shield. It is better to have a config that does more damage to shield than hull, but it is not possible to achieve that without widening that gap between hull and shield killing power by too much.

-----------------------------------------------------------
War does not decide who is right, only who is left.

Post Wed May 21, 2003 5:23 pm

might try that configuration out

"Make it so number one"

Captain Picard 'Star Trek the Next Generation'

Return to Freelancer Spoiler Forum