Last Mission Help (at least I hope it''s the last mission

current loadoat is 2x Stealthblade mk 1's (maybe mk2? not sure), 2x Luger A's, 2x "dumb" l5 missiles (the ones with high damage-low turn), and one of the order turrets... along with order hf shield and Heavy Thrusters...
On an anubis of course
I WAS doing fine until I ran out of missile ammo taking down the generators outside the sphere.... now I'm inside the sphere trying to take down the generators creating the shield around the city... and I'm out of missles, have 1 block of armor, and die before I even scratch the first generator

oh, and I wish they'd tell you you didn't have to take out battlecruisers and **** before you send 15 torpedoes and 30+ missiles slamming into them


and why do torpedoes suck so much? it'd take me 20+ torpedoes to take down a battleship... which basically means I can't if all I use is the so-called "shipkillers"... I end up sending missiles in too cause paired missiles do the same damage, travel faster, and fire twice as fast

*ahem* anyway... what's some good strats for this mission? by the way thanks to my missile use I'm utterly out of money
