the scale of the game is definately un-realistic. But it IS a game. And the scale problem wasn't enough to bring down the overall quality of the game. After all, there are 40+ systems in the game; and if each one were so huge, it would really be worse than the way it is now. Imagine searching an asteroid field for that one wreck which contains your favorite lvl. ten weap; if the asteroid field were so big, it would take you hours to search just it. Now consider that there are at least 2 asteroid fields in each system, times 40+ systems...that means you're gonna be searching for a long time. Imagine traveling from system to system. Just getting to the jump gate would take a very long time. So my point is; this is not a space sim. A space sim is not "fun" to everyone. The game is just trying to be accessible to everyone. The scale is not such a major problem.
-From the gates of Heaven to the depths of Hell; one, the Protecter; sees all, knows all, defends the innocent.