Poor ending SP
After finishing the main story, I found it hard to believe that, there's no more to it. Then I explored every single system in search of a trigger to continue the mission, now after searching this site, it's clear. There is no more to it! This is very sad, because the story an obvious ending, like if you had totally wiped out the Nomads. What kept me going to the Max level of 38, is the fact that I found the Nomads outside the story in an Unknown system in Omichron alpha. So with the most powerfull craft (Titan) and the most powerfull guns and shield, and a bankaccount with 4.000.000 credits, what are the aims now? Making 100.000.000 credits or 1.000.000.000 Credits. NO! Fact is that this game lacks the atmosphere and unique gameplay of Privateer, the is in fact only a bad copy.
Easy money?:
Be friends with the Cosairs.
Go to their main base at Crete in Omichron Gamma.
Fly randon missions against the Bounty Hunters Guild.
Earn 140.000 a mission + stuff picked up, totally over 200.000 credits per run.
Tired of being hostile to the Guild?:
Find a freeport
Fly in and out untill a person in the bar offers to hack your reputation for 155.000 credits.
Sucks!
>>>>>Skurk<<<<<