What''s with all ships havinng the same spped?
I really like this game. It's been a while since I've had so much fun with a game. A reall nice successor in the space sim genre. But there are some things I don't like.
One of which is that all ships have the same maximum speed. And I'm not entirely sure on this but all ships seem to have the same linear accerelation too. I can understand the devs wanting to simplify the game to reach a bigger market but this seems a bit much to me.
Wouldn't people expect a fighter to be faster than a freighter? Sure the turn rate is different but I would think the maximum speed would be different too. It just doesn't make sense. I mean did all the shipmakers in Sirius got together and said we're all going to make all ships go 80 and afterburnesr go 200?
It would have been nicer if they made it so you can buy different types of engines and therby adding a little more depth to the game. Each ship would have an additional engine rating and each engine would have a certain power rating and max speed would depend on the size/mass of the ship it is equipped in and afterburners would maybe give a boost as a percentage of the maximum speed the engine is capable of delivering on tha particular ship.
Or is this too complicated for us?
One of which is that all ships have the same maximum speed. And I'm not entirely sure on this but all ships seem to have the same linear accerelation too. I can understand the devs wanting to simplify the game to reach a bigger market but this seems a bit much to me.
Wouldn't people expect a fighter to be faster than a freighter? Sure the turn rate is different but I would think the maximum speed would be different too. It just doesn't make sense. I mean did all the shipmakers in Sirius got together and said we're all going to make all ships go 80 and afterburnesr go 200?
It would have been nicer if they made it so you can buy different types of engines and therby adding a little more depth to the game. Each ship would have an additional engine rating and each engine would have a certain power rating and max speed would depend on the size/mass of the ship it is equipped in and afterburners would maybe give a boost as a percentage of the maximum speed the engine is capable of delivering on tha particular ship.
Or is this too complicated for us?