SEARCH FOR 2D&3D ARTISTS, PROGRAMERS, CODERS..FREE PROJE
I'm a french graphic designer and with some fellow friends we're about to start "Elite: Phoenix rising". a FREE project to rejuvenate the Elite legend game, ... we already put a lot of work on this project (ship sketching/brainstorming/rules and univers background), basically it take the elite game as the base and we will atempt to developp all the part keeping the concept very close to the original.
exemple :
planet docking is truly interactive :
1/ you should ask for clearance to pass the gate, then take your number in the file of the entering ships (muliple choices of answers)
2/ when accepted, you have choice to enter the atmosphere in full manual - like in the begining of the game where you get a cheap ship - *(with the help of a ILS), ask for assistance(costly) or buy an automatic landing device (much more costly)
* it's more less easy to land following the ILS with the risk of failure of some part of your ship if you're not accurate with the iLS squares), vibration of your cockpit (and FF help) depend of meteo instability when you enter the atmosphere (the idea is to fake a full 3D rendering of the planet, so this interactive phase play like a transition between the 3D space planet and the 3D planet soil).
3/ in sight of the base, the control tower calls you to start the autoland process after the interactive atmospheric entry
this is just an exemple of what we want to do : immerse you in the skin of a space pilot
other goals :
- full dynamic trading (respecting Elite : simple/fun and effective)
- full dynamic and very varied missions (supply/trade/VIP transport/Info seeker/...)
- main plot (completely independant of the gameplay - we don't force the player to follow it)
- dynamic quests and subquests
- true open ended universe
- surprises
- hardcore simulation (space physic model/space rules and process...)
- more than 10 differents jobs : trader/explorator/bounty Hunter/Pirate/space cop/detective...)
- more than 20 differents space system with unknow zones
- 3D engine with DirectX9 effects
- all the basics from Elite series (ship/system names/radar/physic model...)
- Co-op multiplayer up to 6 (following the Diablo's serie)
- RPG status (simple but efficient)
- mods open
- build by Elite and privateer fans for Elite and Privateer fans !
- our references : Elite, Sundog, Iwars, FOFT, privateers...
if you are interested (we need graphist/3D/programer/coder)
write me : [email protected]
http://ngrignon.free.fr
exemple :
planet docking is truly interactive :
1/ you should ask for clearance to pass the gate, then take your number in the file of the entering ships (muliple choices of answers)
2/ when accepted, you have choice to enter the atmosphere in full manual - like in the begining of the game where you get a cheap ship - *(with the help of a ILS), ask for assistance(costly) or buy an automatic landing device (much more costly)
* it's more less easy to land following the ILS with the risk of failure of some part of your ship if you're not accurate with the iLS squares), vibration of your cockpit (and FF help) depend of meteo instability when you enter the atmosphere (the idea is to fake a full 3D rendering of the planet, so this interactive phase play like a transition between the 3D space planet and the 3D planet soil).
3/ in sight of the base, the control tower calls you to start the autoland process after the interactive atmospheric entry
this is just an exemple of what we want to do : immerse you in the skin of a space pilot
other goals :
- full dynamic trading (respecting Elite : simple/fun and effective)
- full dynamic and very varied missions (supply/trade/VIP transport/Info seeker/...)
- main plot (completely independant of the gameplay - we don't force the player to follow it)
- dynamic quests and subquests
- true open ended universe
- surprises
- hardcore simulation (space physic model/space rules and process...)
- more than 10 differents jobs : trader/explorator/bounty Hunter/Pirate/space cop/detective...)
- more than 20 differents space system with unknow zones
- 3D engine with DirectX9 effects
- all the basics from Elite series (ship/system names/radar/physic model...)
- Co-op multiplayer up to 6 (following the Diablo's serie)
- RPG status (simple but efficient)
- mods open
- build by Elite and privateer fans for Elite and Privateer fans !
- our references : Elite, Sundog, Iwars, FOFT, privateers...
if you are interested (we need graphist/3D/programer/coder)
write me : [email protected]
http://ngrignon.free.fr