Game making...
I mean not making the game its self, but releasing it to general public. I mean large corporations and companies have it easy, they have capital and reputation that backs them up, but anyone have an idea how would an average joe go about this business, or getting in touch with numerous game companies that would be willing to help out?
Me and my friends already got the basic ideas down...
Characters, settings, the storyline, programs to be used (all the other details), support from teacher and even a sponsor that is willing to back us up with any investments that we would require. The sponsor, as it appears, is willing to give us $5k for any other supplies, just so we could get started....
Anyone got any experience in this field and would be able to give out a few pointers?