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VR

This is where you can discuss your homework, family, just about anything, make strange sounds and otherwise discuss things which are really not related to the Lancer-series. Yes that means you can discuss other games.

Post Tue Mar 16, 2004 9:54 am

You CAN make holograms. If you can make holograms, you can make a holodeck. Considering that a holodeck in reality would be nothing more than a comnplicated set of mirrors and lights. Although, of course, holograms would never be able influence the environment around them.
HOWEVER-it is certainly possible to make a sentient holograms- if you can make a computer that can think, all you have to do is teach it how to manipulate holograms.

Great computer!
What kinda chip you got in there?
A dorito?

Post Tue Mar 16, 2004 10:18 am

come on, do you honestly believe that if they'd release a VR system that there would be any chance of dieing? that would be the worst marketing ever. regardless of how real it is, they can't just say "Ok...NO LIMITS!". obviously there would be safegaurds of some kind

they could replace the sensation of pain with a tingling sensation or something, and if you "die" in the game, GAME OVER! in the end it al boils down to the fact that it'll still be just a game. you die, your game ends, just like any other game

Kyp

The other day, in study hall, i farted really loud, you know...so the guys would laugh...and i swear it was so hanus that Susie Johnson almost ralphed up her salsbury steak.
it was freakin sweet...

Post Fri Mar 19, 2004 11:15 am

I missed all the fun

Well as usual I forgot that ppl dont know what I'm thinking...and to tell the truth I dont know what VR tecnology is like today, I read a book the other day about VR.
They have sth like a second skin which probaly have sensors to monitor your movement, a headset with mics ans earphones, gloves to move and then what they call a ring, it has balls in it which simulates walking i think. I actually forgot that our tecnology is not as far yet, but is sounded really cool, if you got hurt, i think it stimulated your brain in such a way that you thought you felt pain, but if you died you were "exited" out of the game. To do all this you probably will have to understan how the brain works and then use brain computer interface, but we're still a loooong way from all that. i still think it would be fun playing VR, but it looks like you should keep your mouth shut if you dont really know what you're talking about lol. Next time I'll explain better what i mean. I think one day I'll develop VR games just for the fun of it.

The more I learn , the more I get to know, the more I get to know, the more I forget, so why should I learn?

Post Fri Mar 19, 2004 12:11 pm


obviously there would be safegaurds of some kind


That would be the catch wouldn't it. Any game needing "safeguards" is dangerous.
It's not that you'd actually be shot and killed with a sollid bullet or something. It's about the emotional experiance, and I'm not talking about games so bad they make you cry. I'm talking about games that are so intense, that dying seems like a real event and the impact it would have on a person both emotionaly and physically. How do you know it wont damage people in anyway? and testing it on people would be absolutely out of the question.

I know that playing Freelancer with my headphones on for the very first time was pretty intensive and it realy took a few minutes to calm down after I played it. I get nightmares from horrorgames, so I can only begin to guess what a nearly realistic game in a totally VR environment would do to a person.

But that's just my humble opinion...

Post Fri Mar 19, 2004 12:17 pm

True testing it would be....difficult if not impossible but i guess if we could understand how the brain works we could control all that suff better as well, Only stimulates certain feelings, make you believe that you were hit for example, but without dangerous side effects, ow well, give it about 50 years an i guess VR will be as common and popular as pc-games is today

The more I learn , the more I get to know, the more I get to know, the more I forget, so why should I learn?

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