Story Writing
Sir Spectre tried earlier to get people to put some thoughts down about a Prequel/Retraction of FL (1). I thought it was a great idea and put some thoughts out on the thread but it didn't prompt much discussion.
Is anyone interested to playing around with developing a complete story for ANY game. Here is what I posted up on Sir Spectre's thread to give you and idea of what I am referring to.
I had hoped that it would prompt some discussion but it really didn't do much... well OK, it did trigger one issue, the location of FP7 which I originally had got wrong but Chips sorted that out. And now look at his MOD.
Anyone out there care to talk about putting together Storie_s_ (I emphasize the plural) for an SL, FL, or any other Prequel or Sequel?
Suggestion for Prequel Storyline:
Trents Dad, a GMG merc, killed in action during end of the 80 Years War. Mom, a freigher pilot, killed by a renegade faction of Junkers who were slavers who hi-jacked her freigher. Trent raised by you-know-who ("YKW", another ex-GMG merc.
YKW apprentices and trains Trent, when T turns 18, YKW gives him a Dagger repaired from a wreck equipped with class 1 BR guns. Trent sets off to avenge his mother and in the process comes across clues to a fortune that his Dad left behind somewhere in Sigma space.
YKW has a posse of ex-GMG mercs who fly Falcons and Hawks and also operate an old Kusari Battleship as their base. They also are looking for not just Trent's Dad's fortune but one left behind by the GMG Merc fleet when they were caught by surprise by the entire Rheinland fleet that was headed to the big showdown.
Renegade Junkers hang out in Edinburgh.
Retractions
Dublin still has mineable gas clouds.
Freeport 7 still exists, somehwere in / near Liberty.
The Glorious is still in operation.
Ships power units were capable of only 75% of the firepower of ships "today."
Shield Batteries cost 5 times as much and worked half as well.
Nanobots did not exist.
VHFs did not exist. - No Anubises, Eagles, Sabres or Titans.
No Classes 8 or 9 weapons existed.
The Special Class 10 weapons drains all power after 6 successive
shots ... they are mountable on the ships even if the max is class 1
on the ship. The lower the max, the fewer the shots you can get off.
Class 1 limited ship would be a one shot wonder with a class 10 mounted.
Campaign/Missions
Avenge mother and pursue Dad's fortune alone - or - Avenge mother and join up with YKW's mercs to find the lost GMG Merc Fleet's hoard.
Ending mission to get the final clue for Dad's fortune. End of story line: Trent head's off to Freeport 7.
Central Enemies: Renegade Junkers, Hogosha, Bundschuh, Mollies all in cahoots to find the GMG Merc hoard for themselves.
>>>>Edited to acknowledge Chips superior information instead of my wild a**ed guess on FP7's location.
Edited by - Indy11 on 04-12-2003 04:18:38