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engine mod error?

This is where you can ask for help and post your knowledge on error messages from using the various tools that describe error messages in MODs such as DataStorm the Freelancer MOD Scanner the server console and FLSpit.

Post Tue Jul 24, 2007 6:12 am

engine mod error?

hi, i've done some changes to the engines and the tractor beam
but i cant test them.. below r the changes i made and which files were modded

what this causes is make the game crash as soon as the 3 start movies finish playing, right after the FREELANCER logo disappears...

any ideas what i've done wrong?

misc_equip.ini

[Power
nickname = br_elite_power01
ids_name = 263724
ids_info = 264724
volume = 0.000000
mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
capacity = 2500
charge_rate = 50 ;<-- changed this from 248.. only change to this entry - im gonna try setting it to 100 to see if it changes anything
thrust_capacity = 1000
thrust_charge_rate = 100
lootable = false ;<-- what would it do if i changed this?

[Tractor
nickname = ge_s_tractor_01
ids_name = 263744
ids_info = 264744
volume = 0.000000
mass = 10
max_length = 3500 ;<-- added 2000 to this (was 1500)
reach_speed = 4000 ;<-- added 2000 to this (was 2000)
color = 250.000000, 100.000000, 100.000000 ;<-- changed the color to something like red, i think. didnt get to test it yet because of the crash
operating_effect = tractor_beam
tractor_complete_snd = tractor_complete
lootable = false

engine_equip.ini

[Engine
nickname = ge_be_engine_01
ids_name = 263691
ids_info = 264691
volume = 0.000000
mass = 10
max_force = 449250 ;<-- changed this from 48000.. multiplied 599 (linear_drag) by 750, which is the speed i want for my booster (when i press the tab key)
linear_drag = 599 ;<-- decided not to change this.. i didnt know what it'd do to the rest of the ships' speed/whatever
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine02_fire
trail_effect = gf_br_smallengine02_trail
trail_effect_player = gf_br_smallengine02_playtrail
cruise_charge_time = 1 ;<-- changed from 5.. could have made it 0 to make it an instant cruise speed, but... i didnt want 100% instantenuity(sp?).. can i use decimals for this? like .5 instead of 1 for it to take half a second to chargeup?
cruise_power_usage = 10 ;<-- changed from 20... not sure what this does, but it seems obvious enough o_<
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = true ;<-- i also changed this... i dont know if it matters or not, but i really dont like it when im under heavy fire and i cant use my booster anymore... heh
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180

i made some notes about where i changed and what i changed it from.. made the changes bold
basically the ship i have is the bretonia heavy fighter - the one that looks like a type of an alien waterfrog... or something..... lol

have i done anything wrong?
have i forgotten to edit any other files?
have i not edited anything i would need to edit in these files?

edit: these are the only entries i edited in these files.. the game started to crash after i edited them - i dont think it was the engine_equip.ini file, mostly because i had forgotten to move the original file to the backup and rename the un-encrypted one..... heh
so im guessing its the misc_equip.ini file....?

if anyone could please point out what i did wrong..... or whatelse needs to be changed.... it'd be very much appreciated

~x marks the spot. step and burn!

Edited by - xkaliboor on 7/24/2007 7:23:25 AM

Edited by - xkaliboor on 7/24/2007 7:24:32 AM

Edited by - xkaliboor on 7/24/2007 7:29:35 AM

Post Tue Jul 24, 2007 6:14 am

also. how do i turn the 3 movies in the beginning off?
i imagined changing the name or moving/deleting them would cause a crash due to the fact that the game could no-longer reference to the movies...

which file do i change to reference to NO movies? (and how do i do that, exactly?)

~x marks the spot. step and burn!

Post Tue Jul 24, 2007 6:34 am

it cant be....
is it possible that the files need to be re-encrypted in order for the game to read them correctly? o_o;

how can i re-encrypt them??

Post Tue Jul 24, 2007 6:58 am

to turn off the into "movies" :
Find the freelancer.ini notepad in the exe folder.

Look for this entry...

Startup
movie_file = movies\MGS_Logo_Final.wmv
movie_file = movies\DA_Logo_Final.wmv
movie_file = movies\FL_Intro.wmv

Change it to this by adding semi-colons in front of each entry...

Startup
;;;movie_file = movies\MGS_Logo_Final.wmv
;;;movie_file = movies\DA_Logo_Final.wmv
;;;movie_file = movies\FL_Intro.wmv


If you're working on a mod, make sure this is what you do in your mod exe folder.
If not working on a mod, doing this in the Freelancer exe will do it.
```````````````````````````

Now, for your crashing proplem.
No, you don't have to re-encrypt them.
From the looks of it, did you check for the differences under the CONSTANTS.
I think you have a conflict here since the exe checks this file first.
Constants tells the game what all ships do. But your individual entry for the Britonian Heavy fighter changes the characteristics for all Britonian Heavy Fighters. IF this particular engine is not new with it's own unique ids name, this is probably what's causing your crashes.

If you have a backup file for the original engine settings, restore that and see if it corrects your crashes.
This is what I think could be happening:
Engine flares, colors, lengths are contained in the fx folder, so changing the settings for the engine itself in the engine_equip.ini establishes a conflict between that file and the fx file.
``````````````````````````````````````````````
I would recommend restoring the original settings then go back and change
one value at a time. Then verify if that change works. With some patience, you'll find out what the culprit setting is that's causing your problems.


Edited by - Rankor on 7/24/2007 8:16:40 AM

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