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Where to start?

Discussion Forum for people new to Freelancer. Here you can ask any question about Freelancer without fear...

Post Wed Sep 21, 2005 5:27 am

Where to start?

Hi all,

I am not exactly new to the Freelancer community. I have played a lot in the past but due to moving around a lot I have not had good (well, fast a reliable) net access for a while (over 2 years :-( )

The whole world of freelancer seems to have grown a lot since I was last able to play. The last time I played, TNG was in beta (no level requirements on ships etc) and the NorweignHaven server was up and running (where I played). The choice of mods seems to have increased a lot.

Now there are so many mods to choose from I dont even know where to start.

Are a lot of mods exclusive now? By that I mean that even with a mod manager its impossible to play more than one off 1 install of Freelancer.

This also may be a dunb question but which are the popular mods? What should I start with?

Post Wed Sep 21, 2005 8:40 pm

Welcome cb6dba,
Freelancer has grown up alot in the past two years and their are tons of add-ons, mods, and many other files for freelancer that you can use. I would reccomend just looking through the Main Download Page and look at all the files that are hosted here at TLR.

As for the questions of managing mods, Freelancer Mod Manager will be your best friend. You can read up about it a little bit there and it is easy to use once you download it.

As for some popular mods The Next Generation Mod is very popular but it really just boils down to your individual tastes. Just go through and explore all the different mods and you'll find something that suits youself.

Once again, welcome to The Lancers Reactor.

Matt

Post Thu Sep 22, 2005 3:34 am

Thanks for the reply Matt,

Before I start adding mods I have just one more question (as Columbo would say :-)

A lot of mods require a clean install of Freelancer. In some other games (Rome total war) its possible to just copy the whole game directory to a safe place. mod the game and then if needed, copy the safe clean files back.

Its also possible to have multiple copies, 1 clean and 1 for each MOD. When you want to play a different MOD you just copy that saved directory of freelancer to the main directory.

Is this possible with Freelancer?

Has anyone tried it and if so, did it cause any problems?

Post Fri Sep 23, 2005 1:08 am

Hi mate,
I have 2 versions of FL on my PC..a version for the server i play on and a version for mods.I usually find no problems when swapping between mods but sometimes some people do.My personal opinion is that 1 copy is enough.See ya in the soup


and like a phoenix i'll return from the ashes....with the help of the re-spawn key

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