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Weapon Editing

Do you want to start editing Freelancer, but have no clue where to begin? This is the place for you to find things and talk about getting started on Freelancer Modding

Post Tue Oct 31, 2006 8:24 am

Weapon Editing

Hello I was just wondering where/how you can edit energy efficiency, hull/shield damage ect on weapons. Do you need the weapon_equip.ini file, or is there something else?

And what values to edit in the file that must be used?

best wishes, bonnard.

Post Tue Oct 31, 2006 10:01 am

Hi first.Guess you are completely new to modding.
Yes,weapon_equipment.ini.

[Munition}
nickname = fc_lr_gun01_mark02_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 29.900000 <-----hit points it delivers.
energy_damage = 0 <-----energy damafe it delivers(ATTENTION! it also includes
0.5 of hull damage(energy damage=hull_demage*0.5 + energy_damage,here you"ll get 29.9*0.5 +0 = 14.95 damage)).
weapon_type = W_Laser01
one_shot_sound = fire_laser2
munition_hit_effect = pi_laser_02_impact
const_effect = pi_laser_02_proj
lifetime = 0.800000
force_gun_ori = false
mass = 1
volume = 0.000100

[Gun
nickname = fc_lr_gun01_mark02
ids_name = 263182
ids_info = 264182
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
HP_child = HPConnect
hit_pts = 750
explosion_resistance = 1.000000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0.000000
mass = 10
hp_gun_type = hp_gun_special_3
damage_per_fire = 0
power_usage = 9.340000
refire_delay = 0.120000
muzzle_velocity = 750 <------speed:speed*liftime = range.
use_animation = Sc_fire
toughness = 2.400000
flash_particle_name = pi_laser_02_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = fc_lr_gun01_mark02_ammo
separation_explosion = sever_debris
auto_turret = false
turn_rate = 90
lootable = true
LODranges = 0, 20, 60, 100

I can explain you almost everything here,but better go to the editing tutorial forum.
By the way,next time search before asking;yes,some things are hard to find,but this could be easily found.
So give search option a chance.

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Edited by - Vital on 10/31/2006 10:01:38 AM

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