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invisible ship

Do you want to start editing Freelancer, but have no clue where to begin? This is the place for you to find things and talk about getting started on Freelancer Modding

Post Fri Jul 07, 2006 10:56 am

invisible ship

I must have missed something. After adding my ship with FLMM. In freelancer
ship is fully functional but ship is invisible??

I flipped the texture files with Pic2Pic and then used UTF_edi to import the
flipped .tga texture files and saved as a updated .MAT file.

I re zipped the package and added it with FLMm still invisible.

Can some one assist me with this problem.

Many thanks-> Bill

Post Fri Jul 07, 2006 12:25 pm

welcome to TLR dralthi - i'm always glad to see a fellow WC fan

first check your LODranges, they should be like so:
0, 9000

and not so:
0, 1000, 5000, 9000 etc

custom models only have 1 LOD, normally

Post Fri Jul 07, 2006 10:44 pm

Welcome to TLR! can't help you there mate, But need be carefull how you word your titles. "invisible ship" we mite think your talking about cloaking mod stuff. thats a big ass no! no!
read the stickys!

Edited by - Lancer Rex on 7/7/2006 11:44:51 PM

Post Sun Jul 09, 2006 4:18 am

I think no moderator is goingt ot lock a thread because of the title without having read the topic itself.

_________________________
"But then something happened, something
wich no-one could have Ever imagined... They, arrived."

Post Sun Jul 09, 2006 4:49 am

His problem is with the ship it self, not in createing an inisible one.

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