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MP starting packages

Do you want to start editing Freelancer, but have no clue where to begin? This is the place for you to find things and talk about getting started on Freelancer Modding

Post Sun Feb 26, 2006 8:20 pm

MP starting packages

I have seen tutorials where they show how to change the starting multiplayer ship, but I would like to know how to change the starting planet, and...

If possible, have a few options, where you could choose between packages that alter both your starting ships, freindly factions, and starting location. So you could have it so you started of with a drake, freindly with kusari police, and on new tokyo, or in a banshee, freindly with rhienland police, and on New Berlin. Is this possible?

Post Thu Mar 02, 2006 7:32 pm

Post Fri Mar 03, 2006 12:04 am

Erm, I didn't see a "starting costume only" request there, so your linky isn't quite what the gent was after.

May I offer a more applicable solution, one which actually meets your requested criteria

Server Operator Mod
It's old, and you can expand it as you wish to include more starting factions if you wish. Of course, some are not required, so I suggest you leave them with the "default" values instead of choosing randoms for them (like opening systems, populating systems, regenerating shields etc).

Post Fri Mar 03, 2006 7:05 am

*cough* maybe you need glasses or an update to an existing prescription:

CVFC Server Configuration

This MOD enables over one hundred fifty unique costumes exclusively for Multiplayer and enables greater control over starting details for players, including starting location, money, ship and faction.

New Accessories include guns, stun batons, helmets, hats, oxygen masks and, PDA's.
Unlocked unused 'elite' headgear and added new cybernetic hands.

CVFC Faction and Character Selector

This MOD lets you choose from over one hundred and fifty costumes (previews included in the zip file), 27 playable factions with unique starting locations enabled for your use *This means that You the player chooses your Role, not the server op*.

Multiplayer only, sorry.

Edited by - Cold_Void on 3/3/2006 7:08:37 AM

Edited by - Cold_Void on 3/3/2006 8:02:33 AM

Post Fri Mar 03, 2006 7:21 pm

One Quick question.

I have a mod that removes systems and factions. Will this cause either of your mods not to work?

Post Sat Mar 04, 2006 8:17 am

in the case of my mod, yes and no - you would have to over-ride the starting locations everyone gets w/ the server-mod so they wouldn't start at invalid bases(actually doesn't matter if you removed systems w/ my mod,but bases do). Factions are safe - if FLserver can't find the faction it just won't append your rep and you'll start completely neutral. both of these problems could be fixed by editing the faction & start locations for {pilot}'s in newcharacter.ini

Post Sat Mar 04, 2006 10:02 am

*cough* Maybe I shoulda gone to specs savers, but I honestly thought costumes were client side affairs, therefore never read much further.

If I managed to miss the details, then I am sure others can too...

Since they are more important to most than costumes, I think you should have those features taking the top spot, and costumes as the "afterthought" kinda thing.

Post Sat Mar 04, 2006 11:17 am

probably so - the mod needs a revamp soon anyway. as to client/serverside, yes the server finds a costume and then assigns the parts to the character just like it was a loadout. i guess the reason why i emphasized the costumes is 1.they are pretty cool and 2.i gave the server mod options to disable the other features(locations,factions) and 3. it took a long time to assemble them and i was pretty proud of how good they look

Post Mon Apr 03, 2006 10:21 pm

Ok to change the starting planet. Open your freelancer EXE folder which can be found at C:\Program Files\Microsoft Games\Freelancer\EXE.

When it is opened right click mpnewcharacter.fl and click 'EDIT'.

Once you have opened up mpnewcharacter.fl with Notepad it should have something like this (below)
([Player
name = %%NAME%%
;initial_rep = %%FACTION%%
rank = 0

money = %%MONEY%%
;voice = %%VOICE%%
;All must be Trent!
voice = trent_voice

costume = trent
com_costume = trent

system = %%HOME_SYSTEM%%
base = li01_01_base)

in the first part of Notepad. Scroll down until you find the words:
(system = %%HOME_SYSTEM%%) Delete %%HOME_SYSTEM%% and put in a System Nickname (e.g Li01 = New York, Hi02 = Omicron Gamma). Once done, you'll see a line beneath, system = %%HOME_SYSTEM%% that says, base = li01_01_base.
That is the base name. Li01_01_base = Planet manhatten. So change it to whatever you want.

And this is it. This is how to edit your MP Starting Location. Below are System and Base NickNames.

Li01_01_Base = Planet Manhattan
Li01_02_Base = Planet Pittsburgh
Li01_03_Base = Battleship Missouri
Li01_04_Base = Benford Station
Li01_05_Base = Ithaca Research Station
Li01_06_Base = Trenton Outpost
Li01_07_Base = Norfolk Shipyard
Li01_08_Base = Newark Station
Li01_09_Base = West Point Military Academy
Li01_10_Base = Detroit Munitions
Li01_11_Base = Fort Bush
Li01_12_Base = Buffalo Base
Li01_13_Base = Rochester Base
Li01_14_Base = Baltimore Shipyard
Li01_15_Base = Battleship Osiris
Li02_01_Base = Planet Los Angeles
Li02_02_Base = California Minor
Li02_03_Base = Battleship Yukon
Li02_04_Base = Willard Research Station
Li02_05_Base = San Diego Border Station
Li02_06_Base = Alcatraz Depot
Li03_01_Base = Planet Denver
Li03_02_Base = Battleship Rio Grande
Li03_03_Base = Ouray Base
Li03_04_Base = Pueblo Station
Li04_01_Base = Planet Houston
Li04_02_Base = LPI Huntsville
Li04_03_Base = Battleship Mississippi
Li04_04_Base = Beaumont Base
Li04_05_Base = LPI Sugarland
Li04_06_Base = Battleship Osiris
Li05_01_Base = Prison Station Mitchell
Br01_01_Base = Planet New London
Br01_02_Base = Southampton Shipyard
Br01_03_Base = Battleship Suffolk
Br01_04_Base = Waterloo Station
Br01_05_Base = Canterbury Station
Br01_06_Base = Thames Outpost
Br01_07_Base = Kensington Shipping Platform
Br01_08_Base = Trafalgar Base
Br02_01_Base = BPA Newgate
Br02_02_Base = Birmingham Station
Br02_03_Base = Sheffield Station
Br02_04_Base = Liverpool Border Station
Br02_05_Base = Kingston Border Station
Br03_01_Base = Planet Cambridge
Br03_02_Base = Cambridge Research Station
Br03_03_Base = Battleship Norfolk
Br03_04_Base = Cardiff Mining Facility
Br04_01_Base = Planet Leeds
Br04_02_Base = Stokes Mining Station
Br04_03_Base = Battleship York
Br04_04_Base = Glasgow Outpost
Br04_05_Base = LD-14
Br04_06_Base = Durham Border Station
Br05_01_Base = Battleship Hood
Br05_02_Base = Mining Station Glorious
Br05_03_Base = Graves Station
Br05_04_Base = Battleship Essex
Br05_05_Base = Arranmore Base
Br06_01_Base = Luxury Liner Shetland
Br06_02_Base = Aberdeen Border Station
Br06_03_Base = Islay Base
Br06_04_Base = Perth Station
Ku01_01_Base = Planet New Tokyo
Ku01_02_Base = Narita Outpost
Ku01_03_Base = Yokohama Shipyard
Ku01_04_Base = Roppongi Station
Ku01_05_Base = Shinagawa Station
Ku01_06_Base = Shinjuku Station
Ku01_07_Base = Kabukicho Depot
Ku02_01_Base = Fuchu Prison
Ku02_02_Base = Battleship Myoko
Ku02_03_Base = Deshima Station
Ku02_04_Base = Planet Junyo
Ku02_05_Base = Ohashi Border Station
Ku03_01_Base = Planet Kyushu
Ku03_02_Base = Tsushima Depot
Ku03_03_Base = Battleship Nagumo
Ku03_04_Base = Nansei Research Complex
Ku03_05_Base = Kagoshima Depot
Ku04_01_Base = Planet Honshu
Ku04_02_Base = Osaka Storage Facility
Ku04_03_Base = Yukawa Shipyard
Ku04_04_Base = Kansai Research Station
Ku04_05_Base = Aomori Station
Ku04_06_Base = Akita Border Station
Ku05_01_Base = Battleship Matsumoto
Ku05_02_Base = Ainu Depot
Ku05_03_Base = Chugoku Gate Construction Site
Ku05_04_Base = Sapporo Station
Ku06_01_Base = Kyoto Base
Ku07_01_Base = Ryuku Base
Ku07_02_Base = Tekagi's Base
Rh01_01_Base = Planet New Berlin
Rh01_02_Base = Oder Shipyard
Rh01_03_Base = The Ring
Rh01_04_Base = Bonn Station
Rh01_05_Base = Dortmund Station
Rh01_06_Base = Essen Station
Rh01_07_Base = Brandenburg Border Station
Rh01_08_Base = Kreuzberg Depot
Rh02_01_Base = Planet Hamburg
Rh02_02_Base = Battleship Westfalen
Rh02_03_Base = Vierlande Prison
Rh02_04_Base = Alster Shipyard
Rh02_05_Base = Altona Station
Rh02_06_Base = Lübeck Border Station
Rh02_07_Base = Battleship Osiris
Rh03_01_Base = Planet Stuttgart
Rh03_02_Base = Planet Baden Baden
Rh03_03_Base = Freiburg Station
Rh03_04_Base = Ulm Border Station
Rh03_05_Base = Konstanz Border Station
Rh03_06_Base = Darmstadt Depot
Rh04_01_Base = Planet Holstein
Rh04_02_Base = Mainz Storage Facility
Rh04_03_Base = Mannheim Station
Rh04_04_Base = Fulda Border Station
Rh04_05_Base = Bruchsal Base
Rh05_01_Base = Leipzig Station
Rh05_02_Base = Bautzen Station
Rh05_03_Base = Pirna Border Station
Rh05_04_Base = Vogtland Base
Iw01_01_Base = Pacifica Base
Iw01_02_Base = Freeport 2
Iw02_01_Base = Barrow Base
Iw02_02_Base = Dawson Base
Iw02_03_Base = Battleship Osiris
Iw03_01_Base = Freeport 4
Iw03_02_Base = Mactan Base
Iw04_01_Base = Planet Curacao
Iw04_02_Base = Montezuma Base
Iw05_01_Base = Ames Research Station
Iw05_02_Base = Nome Base
Iw06_01_Base = Leiden Base
Iw06_02_Base = Padua Base
Bw01_01_Base = Planet Sprague
Bw01_02_Base = Freeport 1
Bw01_03_Base = Rugen Station
Bw01_04_Base = Douglas Station
Bw01_05_Base = Baxter Research Station
Bw02_01_Base = Cadiz Base
Bw02_02_Base = Ronneburg Base
Bw03_01_Base = Freistadt Base
Bw03_02_Base = Briesen Mining Facility
Bw03_03_Base = Elbich Mining Facility
Bw04_01_Base = Solarius Station
Bw04_02_Base = Freital Base
Bw05_01_Base = Gas Miner Naha
Bw05_02_Base = Helgoland Station
Bw05_03_Base = Yanagi Depot
Bw06_01_Base = Planet Kurile
Bw06_02_Base = Atka Research Station
Bw07_01_Base = Luxury Liner Hawaii
Bw07_02_Base = Gas Miner Ogashawa
Bw08_01_Base = Cali Base
Bw08_02_Base = Tau-31 Gate Construction Site
Bw08_03_Base = Java Station
Bw09_01_Base = Nago Station
Bw09_02_Base = Shinkaku Station
Bw09_03_Base = Freeport 6
Bw10_01_Base = Planet Harris
Bw10_02_Base = Holman Outpost
Ew01_01_Base = Freeport 10
Ew01_02_Base = Falkland Base
Ew02_01_Base = Ruiz Base
Ew03_01_Base = Leon Base
Ew03_02_Base = Freeport 5
Ew04_01_Base = Freeport 9
Hi01_01_Base = Planet Malta
Hi02_01_Base = Planet Crete
Hi02_02_Base = Tripoli Shipyard
St01_01_Base = Planet Toledo
St01_02_Base = Battleship Osiris
St02_01_Base = Battleship Osiris
St03b_01_Base = Battleship Osiris

Intro1_Base = Planet Manhattan
Intro2_Base = Planet Manhattan
Intro3_Base = Planet Manhattan
Ew06_01_Base = Planet Primus
Ew06_02_Base = Planet Gammu

Li01 = New York
Li02 = California
Li03 = Colorado
Li04 = Texas
Li05 = Alaska
Br01 = New London
Br02 = Manchester
Br03 = Cambridge
Br04 = Leeds
Br05 = Dublin
Br06 = Edinburgh
Ku01 = New Tokyo
Ku02 = Shikoku
Ku03 = Kyushu
Ku04 = Honshu
Ku05 = Hokkaido
Ku06 = Chugoku
Ku07 = Tohoku
Rh01 = New Berlin
Rh02 = Hamburg
Rh03 = Stuttgart
Rh04 = Frankfurt
Rh05 = Dresden
Iw01 = Bering
Iw02 = Hudson
Iw03 = Magellan
Iw04 = Cortez
Iw05 = Kepler
Iw06 = Galileo
Bw01 = Omega-3
Bw02 = Omega-5
Bw03 = Omega-7
Bw04 = Omega-11
Bw05 = Sigma-13
Bw06 = Sigma-17
Bw07 = Sigma-19
Bw08 = Tau-23
Bw09 = Tau-29
Bw10 = Tau-31
Ew01 = Tau-37
Ew02 = Omicron Beta
Ew03 = Omega-41
Ew04 = Omicron Theta
Hi01 = Omicron Alpha
Hi02 = Omicron Gamma
St01 = Omicron Minor
St02 = Omicron Beta
St03 = Omicron Major

Galaxy Ruler

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