Ok, well thats excellent news, Im glad.
I have a number of other questions, all relating to cityscapes and landing scenes. When you dock at a planet, Im guessing that your actually looking at two scripted scenes. The first scene is the spacecraft comming in to land, we look through a camera that tracks the spacecraft in its movement. The second sequence is the spacecraft fully landed and the options to go to bar etc become available at this stage.
Am I right about that? If so, heres a question, and i might get laughed at for this, but im going to ask anyways.
Is it possible to enable turrent view for the camera in the second scene? im asking this because if thats possible then you would be able to create bigger cities that can be looked at from a user controlled 360 degress of choice.
That in my oppinion would be really lovely...
To Champs
I had a look at your freeworlds, it looks very interesting, specially the scenes with proper mesh landscapes (i intend to do it also). The only think i would say is rid yourself of the odd mushroom trees and see about getting high res landscape textures.
very good work, I created a landscape and texture set for you to play with.
Model and Texture Size: 1024 x 1024
Texture Format: JPEG (High Quality)
Maps: Diffusion, Ambient and Bump
Polygon Count:: 4050
Preview Image:
http://homepage.ntlworld.com/mplayer/fr ... sland1.jpg
Model and Texture Set
http://homepage.ntlworld.com/mplayer/fr ... ssland.rar
I can adjust the above attributes very easily too
Edited by - freedom9 on 12/6/2005 9:59:57 AM