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Help with ID infocards

Do you want to start editing Freelancer, but have no clue where to begin? This is the place for you to find things and talk about getting started on Freelancer Modding

Post Thu Sep 08, 2005 3:01 am

Help with ID infocards

I was trying the fl explorer to learn hot using it making a new system. I modified an original MOD (Evolution 2.29) adding my system. The only problem is that my custom dll starts from the ids_info 65532 but if i had something in that position or a higher one it says it's an invalid ID. Of course i can't put anything in a lower position cause i'd overwrite an existing infocards and the name of something else won't display correctly in the game. Does anybody know how to solve this problem?

Post Mon Sep 12, 2005 5:19 am

Make another dll with different name

Post Mon Sep 12, 2005 5:37 am

I wrote a tutorial on this item - and submitted it for download. If you search the main page (ie - front page, top right) - you will find a search box that will search news and downloads.
Type in Fled IDS tutorial - and see what comes up.

If not, try chips - and then search for Fled IDS tutorial

Post Thu Sep 15, 2005 7:14 am

I read that tutorial and i have my own dll, but the problem persists. For some reason the Fled editor can't read after the 65532nd position, can you tell me why?

Edited by - Ext3rmin4tor on 9/15/2005 8:14:12 AM

Post Thu Sep 15, 2005 7:19 am

I trust you mean 65xxxx - because the number you are saying is in the infocards.dll I think - which exists already.

My guess would be that you haven't added your dll to the freelancer.ini file -which is covered in the tutorial.

Post Sat Sep 17, 2005 5:37 am

Freelancer.ini may gave a phucked up order or something, and if your tring to read from the Mod file you probolly eint got infocards in there... im not sure

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