Request and ideer
i wanna start a mod from scratch this mean i wanna use as less as possible of the original content from freelancer, i read a lot of tutorials but most of the cover the using of allready existing stuff and not the building from scratch of bases, planets, ships, effects, chactermodels, effects .. etc.
at least the most of my problems are based on the fact that its extreamly difficult for a beginner like me to get an overview about the whole ini-system and keep it mind.
it would be fantastic to have completly to the minimum stripped down mod, to learn things by adding one after another instead of altering the masses of existing ini's provided by the SDK, is there mod like this?
at least:
2 systems connectet via a jumphole
2 bases, one in each system
2 warring factions
1tradelane
1 base in one system a planet in the other one
1 wappon&equipment of each kind (gun,missile,turret,truster,powercell,scanner,tractorbeam,?engine?)
1 ship
an example mission at each side
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visuals (models,icons and effects):
a selfmade sun
a selfmade planet
a selfmade station
a selfmade dockingring
a selfmade tradeline 'ring'
a selmade charctermodel
a selfmade ship
selfmade wappons & equipmewnt
a selfmade jumphole
(?an in color and design 'alterated' interface?)
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complete clean "info-dll's" (just te necessary stuff for this mod)
well commentated ini-files
this mod should just show the possibilities in an examplary way, so noobs like me can easier step behind the system of fl-editing and it would reduce the count of questions like: "how to ad a ship, system, weap, ..."
dont understand me wrong but i get tired of reading topics with intresting headlines (to me) and lean nothing on the 2 given answers, mostly they not realy cover te question at all or they not answered in the way it should be for beginners ...
PS: sorry for my rusty english