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Adding new mounts

Do you want to start editing Freelancer, but have no clue where to begin? This is the place for you to find things and talk about getting started on Freelancer Modding

Post Fri May 13, 2005 11:14 am

Adding new mounts

how do you add other mounts to a ship, like the ones in evolutions? i've tried to inn shiparchs.ini but it doesn't change anything. Anyone help me?

Post Fri May 13, 2005 11:52 am

need to add them in the cmp as well. Try HardCMP.

Post Fri May 13, 2005 3:36 pm

Just a quick question, does Hardcmp do everything you need to do? Or do you need to change some things by scripting?

"If at first you don't succeed, then destroy all evidence that you tried"
"If at first you do succeed, then don't look to surprised"

Post Fri May 13, 2005 5:40 pm

You need to do scripting too, otherwise things like Guns and Thrusters won't show up in the Equipment Rooms.

You can equip a ship completely without adding Hardpoint information. You must have a shield_link statement though.

For example, I've put Bretonian Destroyers into the XML Toolkit Mod, and their Package (the loadout they have when you buy them) looks like this:

[Good
nickname = br_destroyer2_package
category = ship
hull = br_destroyer2_hull
addon = br_destroyer2_engine, internal, 1
addon = br_destroyer2_power, internal, 1
addon = ge_s_scanner_01, internal, 1
addon = ge_s_tractor_01, internal, 1
addon = shield01_mark05_fr, HpShield01
addon = shield01_mark05_fr, HpShield02
addon = shield01_mark05_fr, HpShield03
addon = shield01_mark05_fr, HpShield04
addon = br_destroyer_special_turret01, HpTurret_B1_01
addon = br_destroyer_special_turret02, HpTurret_B2_01
addon = br_destroyer_special_turret02, HpTurret_B2_02
addon = br_destroyer_special_turret03, HpTurret_B3_01
addon = br_destroyer_special_turret03, HpTurret_B3_02
addon = br_destroyer_special_turret04, HpTurret_B4_01
addon = br_destroyer_special_turret04, HpTurret_B4_02
addon = SlowLargeRed, HpRunningLight03
addon = SlowLargeRed, HpRunningLight14
addon = SlowLargeRed, HpRunningLight10
addon = SlowLargeRed, HpRunningLight12
addon = SlowLargeRed, HpRunningLight17
addon = SlowLargeRed, HpRunningLight05
addon = LargeWhiteSpecial, HpHeadLight01

Those turrets are special- you cannot buy them, nor can you sell them or remove them. They aren't referred to in the Ship's INI entry, because I don't want players to be able to mount/unmount them (at least for now).

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