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putting bad guys in new systems

Do you want to start editing Freelancer, but have no clue where to begin? This is the place for you to find things and talk about getting started on Freelancer Modding

Post Wed May 11, 2005 10:35 am

putting bad guys in new systems

I'm new in this forum, so... hello!

I just finished my first system(its pretty good btw)

And i bumped into a few problems, namely i want outkasts in a specific part of the map, and attacking some tradelanes, and i just cant do it! And a system without bad guys is crap!

(If possible I would also like a constant hostility place between Outkasts and the police)

And I also cant add board missions to my bases!The board says that there are too many players accesing the board missions (i'm playing single player)

If some cool guy cold answer me, i'd be very very happy!lol!

Post Wed May 11, 2005 2:28 pm

You should read the tutorials in the mods section. Some very talented members have given of their time to help beggining modders.
One would have to duplicate some of these tutorials here in order to fully answer your needs.

Specific to your problems are such 'catch words' as "vignettes", "encounter",
"EncounterParameter" etc., etc., etc.

Best of luck in your modding endeavours.

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