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help me with my miniverse

Do you want to start editing Freelancer, but have no clue where to begin? This is the place for you to find things and talk about getting started on Freelancer Modding

Post Sat Feb 05, 2005 5:00 am

help me with my miniverse

I have created a miniuniverse for a LAN party where you are to fight system vs system. You start of in a minisystem with only a base and 2 jumpholes that takes you to the team bases and from there you fight .

www.astral-heroes.come/universe.rar is the file and I wont work, I used "Freelancer System Editor" . Please help me.

Post Mon Feb 07, 2005 12:16 pm

It's very easy! I think you have deleted th e New York System! But the game need this system (don't ask why) and without it nothing would work! I've had this problem another time, too!

burzelmann

Post Mon Feb 14, 2005 10:45 am

http://www.lancersreactor.com/t/downloa ... asp?id=977

download that, its FreeLancerExplorer.
I found it the best for making systems or editing them.


PS: you're the only other person i've seen thats swedish apart from me

Liam 'shadow505' O'Neill
Trent: whats a Corsair like you doing in
Manhattan?

Corsair: We dont run this pla.. well, soon we do anyway

Post Sat Mar 05, 2005 8:26 am

yea, you are going to have to rebuild the New York System.
You can rename it in the DLL Files but do not rename it in the code.

Freelancer Explorer is not a tool for beginners. You need some knowledge of coding in order to clean up it's errors. It's very good but not perfect.

Glock36
"No Comment"

Post Sun Apr 03, 2005 4:45 am

My only problem is when I try and add a base after erasing all systems is that I get parameter incorrect error lol, everything else adds fine ...

I just need to edit NY but I can delete everything else?

Post Sun Apr 03, 2005 2:46 pm

Why not just create two jumpholes to you're new systems, easier that way and you don't have to delete anything in New York then. That way you just connect the mini universe to New York via the new jumpholes

Edited by - Gibbon on 4/3/2005 3:47:58 PM

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