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unlocking jump gates

Do you want to start editing Freelancer, but have no clue where to begin? This is the place for you to find things and talk about getting started on Freelancer Modding

Post Thu Dec 23, 2004 9:41 am

unlocking jump gates

how do u unlock all the locked jump gates

Post Thu Dec 23, 2004 2:28 pm

Get in initialworld.ini and delete each entry looking like :

locked_gate = 2926089285

Last one is :
npc_locked_gate = 2868648589 ; Li01_to_Ew01_hole

This is for MP Unlocking gates. Remember that you need a player wipe to activate the jumpgates

And sorry but I don't remember how to do it in SP...

Post Thu Dec 23, 2004 4:07 pm

oki tnx

Some Guy

Head Of Outkast Modding

Post Thu Dec 23, 2004 8:15 pm

well if your working with sp make a copy of the OpenSp mod and goto :
C:\Program Files\Freelancer Mod Manager\mods\"whatever"_openspmod

now goto
"whatever"_openspmod\data\missions\m13\m13.ini

now just do the same thing as FriendlyFire told you and all the jumpgates are unlocked.....

Post Fri Dec 24, 2004 8:26 pm

If you only want to open gates to player, does the npc_lockedgate entries matter ?

Post Sat Dec 25, 2004 1:45 am

i don't think so, i think these just mean you won't find NPC's using them....

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