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bit of help plz

Do you want to start editing Freelancer, but have no clue where to begin? This is the place for you to find things and talk about getting started on Freelancer Modding

Post Wed Nov 24, 2004 4:14 am

bit of help plz

Hi imm making a new mod

dose any 1 know how to...

make it so when you set order ships to do a patroal they are there co it works with every 1 so far exept the order

if poss can you make it so some pirate npc's uncloak before they attack you ( like the rheinlanders )

a;so whats the planet code for the image of bak of ur freelancer case, the 1 at the top left where it says heros and pirates

is it possable for me to delete the current systmes and still use the planet codes like thay have done on the freeworlds mod

and last of all

i have sceen some ships on the site i like, how do i put em in to my mod?

Post Wed Nov 24, 2004 6:20 am

all these questions have been prity much answered already, over and over,

click here for a few tut's
click here for the new dude's section

and The order doesn't have any encounter because they don't have any ships !!!!!

and the uncloak part is SP only sry, note it posible could be done but it would on'y be SP not MP

Post Wed Nov 24, 2004 7:23 am

to answer the Order question...

just give em ships

go to the npcships.ini and add an entry like all the other factions.

then go to the Factionprop.ini and add the ships to the Order's entry....

then add the patrols and whola!! Order patrols....

for detailed info, just go to the tuts like those links above state

"To live is to die....but living is to die slowly..why waste time on trivial things just play as hard as you can"

Post Wed Nov 24, 2004 7:30 am

Cool guys thansk this will help me a lot

also the order do have a ship, thay have the anubis

also any 1 know about player loot ??

Post Wed Nov 24, 2004 5:31 pm

well the order where just assigned the anubis inSP but you can give the the banshee, bloodhound for all i care....

by player loot drops do you mean on MP, if so you need fuses

Edited by - NightHound on 11/24/2004 5:31:19 PM

Post Thu Nov 25, 2004 12:43 am

Yeah i mean for mp

also i found the npcships.ini

but i carnt find the other 1

where is it located

Post Thu Nov 25, 2004 2:34 am

faction_prop.ini is in data\missions\faction_prop.ini

add this to data\Fx\fuses.ini

[fuse
name = death_player
lifetime = 0.1
death_fuse = false

[dump_cargo
at_t = 0.000000
origin_hardpoint = HpMount

then in each ship put this in the shiparch.ini located in data\ships\shiparch.ini:
fuse = death_player, 0.000000, 1

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