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Is it possible to

Do you want to start editing Freelancer, but have no clue where to begin? This is the place for you to find things and talk about getting started on Freelancer Modding

Post Fri Nov 05, 2004 11:09 am

Is it possible to

Hi guys is it possible to mix and match othermods within one mod (with owners permission of coarse)like mix evo 128 with tng with someone elses 2 or 3 different mods all linked up as one mod i know flmm will say incompatible builds etc etc but is there away to make them do it via manually adding the needed files if needed to or this way to hard to do the reason i ask is i love the evo 128 mod as it is very evenly based out tng have more ships that i like so i really want to have evo 128 gameplay with extra added ships from tng without really losing the evo touch of gameplay or is there a tool that can be used to rip a ship i like and add it to another mod with all the files auto done for you

I never tell the truth but that was a lie

Post Fri Nov 05, 2004 3:41 pm

Well if it's just the ships then i guess : yes

all you have to do is copy the shiparch entrys, and goods, and market_ships. the only problem i can see happening it the market_ship.ini, since we can only sell 3 ships one one staion you'll have to cram them into every posible space.....

and of cource the cmp, sur, mat and maybe 3db.

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