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After system made how to

Do you want to start editing Freelancer, but have no clue where to begin? This is the place for you to find things and talk about getting started on Freelancer Modding

Post Thu Sep 30, 2004 11:00 am

After system made how to

Ok guys ive made a system with one planet for now dockable selling a few items for testing porposes now i saved the mod as Dazzla99 etc etc all is well so far BUT in my folder it as four folders Systems\solor\missions\equipment now i have sent this folder to a m8 of mine he activated it via flmm and all was well till he went to jump the the gate or hole i went thro ok he went half way thro i see the gate open up and he gets sucked in and it closes behind him all is well there but his end he sees the gate clicks dock it sucks him without opening and he stays in the tunnel and does not come out the other end he as to alt ctrl del to get out of the game as it has frozen can someone please tell me what files he should have off me to make the mod or change complete so he can test it out with me please
also i cant see the trade lane names or planet names that i gave them in the new system which is for some unknown reasen always called system not what i called it the trade lanes have a -> as its name instead i dont understand the html or dll side of things as yet but i will get there one day with your help guys

thanks in advance

I never tell the truth but that was a lie

Post Thu Sep 30, 2004 11:03 am

As above my folder is only around 690k big if that helps you out at all please make a list of the files i should send to my mate dor him to use it thx again

I never tell the truth but that was a lie

Post Thu Sep 30, 2004 11:20 am

could be many things....send me the files i will check em for ya

"To live is to die....but living is to die slowly..why waste time on trivial things just play as hard as you can"

Post Thu Sep 30, 2004 11:23 am

Heard of these "."? It would make our jobs a whole lot easier.

Well your name problem is that you need to send the .dll files generated. But have you used Freelancer Explorer?
If you have, it will have generated them for you. If you haven't you need to read the system creating tutorial. Or just learn how to use FLEd-ids

Your problem of the never-ending jumphole occurs when the target is not correct. Make sure it is linked to a jumphole on the other side properly.

--------------------------------
Leader of the Republic Mod Team.
"Criminal Organisations don't just spring up overnight. It's a conspiracy" - overheard on a a Liberty comm frequency

Post Thu Sep 30, 2004 11:33 am

Hmm I must concer with my good friend Zack, learn what a "." is m8.

As for you modding problem, I agree, it sounds like the missing names are due too a .dll prob to me.

As for the JUmpgate, you need to check the destination line
should have something like

goto = Br01, Br01_to_Br02, gate_tunnel_bretonia

the first section should be the system you are going.
the second section after the coma should be the jumpgate/hole in that system that you wan to go to.

Post Thu Sep 30, 2004 2:44 pm

It shows the li06 to li01 etc etc and i also used freelancer explorer to do the work for me as in .dll it asked me to make one like mymod.dll so i called it Dazzla99mod.dll but when it says save changes and update mod it always says cant find c:\temp so i click on ok and then it says files updated etc etc i can see the folder c:\temp it is there bless it ill send DARK the files as requested he may see what i have not posted here and think im a total noob (i am)

I never tell the truth but that was a lie

Post Fri Oct 01, 2004 8:52 am

Please download the latest version of FLE. This problem has been fixed.

--------------------------------
Leader of the Republic Mod Team.
"Criminal Organisations don't just spring up overnight. It's a conspiracy" - overheard on a a Liberty comm frequency

Post Fri Oct 01, 2004 10:46 am

ok will do thx

I never tell the truth but that was a lie

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