my new system help please
hey people pls tell me if im ok by doing this system
tell me if its right or wrong and that sorta stuff
[SystemInfo
name = BF01
space_color = 0, 0, 0
local_faction = br_p_grp
[TexturePanels
file = universe\heavens\shapes.ini
[Music
space = music_omicron_space
danger = music_omicron_danger
battle = music_omicron_battle
[Dust
spacedust = Dust
[Nebula
file = solar\nebula\Hi01_Siniestre_edge_nebula.ini
zone = Zone_Hi01_Siniestre_nube
[Asteroids
file = solar\asteroids\Hi01_Mahon_dust_field.ini
zone = Zone_Hi01_Mahon_dust_field
[Asteroids
file = solar\asteroids\Hi01_Hispania_debris_field.ini
zone = Zone_Hi01_Hispania_debris_field
[Asteroids
file = solar\asteroids\Rh01_Harz_minedout_asteroid_field.ini
zone = Zone_Rh01_Harz_feld
[Ambient
color = 5, 154, 50
[Background
basic_stars = solar\starsphere\starsphere_stars_caps.cmp
complex_stars = solar\starsphere\starsphere_hi01_stars.cmp
nebulae = solar\starsphere\starsphere_hi01.cmp
[LightSource
nickname = Rh01_system_light
pos = 0, 0, 0
color = 166, 217, 255
range = 120000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object
nickname = Rh01_Sun
ids_name = 261027
pos = 0, 0, 0
ambient_color = 255, 255, 255
Archetype = sun_1000
star = Ku01_sun
atmosphere_range = 12000
ids_info = 66157
[Object
nickname = BF01_to_LI01_hole
ids_name = 260906
pos = -29680, 0, 11767
rotate = 0, -45, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_LI01
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = LI01, BF01_to_LI01_hole, gate_tunnel_liberty
Edited by - pilotx on 9/29/2004 4:04:42 PM
tell me if its right or wrong and that sorta stuff
[SystemInfo
name = BF01
space_color = 0, 0, 0
local_faction = br_p_grp
[TexturePanels
file = universe\heavens\shapes.ini
[Music
space = music_omicron_space
danger = music_omicron_danger
battle = music_omicron_battle
[Dust
spacedust = Dust
[Nebula
file = solar\nebula\Hi01_Siniestre_edge_nebula.ini
zone = Zone_Hi01_Siniestre_nube
[Asteroids
file = solar\asteroids\Hi01_Mahon_dust_field.ini
zone = Zone_Hi01_Mahon_dust_field
[Asteroids
file = solar\asteroids\Hi01_Hispania_debris_field.ini
zone = Zone_Hi01_Hispania_debris_field
[Asteroids
file = solar\asteroids\Rh01_Harz_minedout_asteroid_field.ini
zone = Zone_Rh01_Harz_feld
[Ambient
color = 5, 154, 50
[Background
basic_stars = solar\starsphere\starsphere_stars_caps.cmp
complex_stars = solar\starsphere\starsphere_hi01_stars.cmp
nebulae = solar\starsphere\starsphere_hi01.cmp
[LightSource
nickname = Rh01_system_light
pos = 0, 0, 0
color = 166, 217, 255
range = 120000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object
nickname = Rh01_Sun
ids_name = 261027
pos = 0, 0, 0
ambient_color = 255, 255, 255
Archetype = sun_1000
star = Ku01_sun
atmosphere_range = 12000
ids_info = 66157
[Object
nickname = BF01_to_LI01_hole
ids_name = 260906
pos = -29680, 0, 11767
rotate = 0, -45, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_LI01
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = LI01, BF01_to_LI01_hole, gate_tunnel_liberty
Edited by - pilotx on 9/29/2004 4:04:42 PM