ok great no sweat those are things i can do
Factions....this is a LONG process...the files you will need are these
Initialworld.ini
empathy.ini
mpnewplayer.ini
faction_prop.ini
npcships.ini
vignetteparams.ini
sounds like a lot...well i hate to say it,,,but it is
don't be afraid though...
Step one. Creating the Faction
First off decifer if you want a pirate or a lawful faction.
this example is for a lawful faction in my mod.(early stages for a short entry)
[Group <--- close bracket
nickname = ca_n_grp <----make your custom "code name"
ids_name = 240000 <----- name on rep screen
ids_info = 241000 <------ info for the faction
ids_short_name = 241001 <----- the name over the target recticle in space
rep = 0.910000, li_n_grp
rep = 0.910000, li_lsf_grp <--friendly with this faction
rep = 0.910000, li_p_grp
rep = 0.650000, br_n_grp
rep = 0.650000, br_p_grp
rep = 0.650000, ku_n_grp
rep = 0, ku_p_grp
rep = 0.650000, rh_n_grp
rep = 0, rh_p_grp
rep = 0.650000, co_alg_grp
rep = 0.650000, co_be_grp
rep = 0.650000, br_m_grp
rep = 0.650000, co_nws_grp
rep = 0.910000, co_hsp_grp
rep = 0.910000, co_ic_grp
rep = 0, co_khc_grp
rep = 0.650000, co_kt_grp
rep = 0, rh_m_grp
rep = 0.910000, co_me_grp
rep = 0.910000, co_ni_grp
rep = 0.910000, co_os_grp
rep = 0.650000, co_rs_grp
rep = 0.650000, co_shi_grp
rep = 0.910000, co_ss_grp
rep = 0.650000, co_ti_grp
rep = 0.910000, co_vr_grp
rep = -0.400000, fc_bd_grp
rep = -06500000, fc_b_grp
rep = -0.650000, fc_c_grp
rep = 0, fc_fa_grp
rep = -0.800000, fc_g_grp <---quite mad at this faction
rep = -0.780000, fc_gc_grp
rep = -0.672445, fc_h_grp
rep = -0.580000, fc_j_grp
rep = -0.650000, fc_lh_grp
rep = -0.650000, fc_lr_grp
rep = -0.300000, fc_lwb_grp
rep = -0.570000, fc_m_grp
rep = -0.650000, fc_ou_grp
rep = -0.650000, fc_rh_grp
rep = -0.910000, fc_or_grp
rep = -0.650000, fc_u_grp
rep = -0.650000, fc_x_grp
rep = 0, gd_gm_grp
rep = 0, fc_uk_grp
rep = -0.650000, fc_n_grp
rep = 0.910000, fc_ln_grp
rep = 0.650000, fc_kn_grp
rep = 0.650000, fc_rn_grp
rep = 0, fc_ouk_grp
rep = 0, fc_q_grp
rep = 0, fc_f_grp
rep = 0, gd_im_grp
rep = 0, gd_z_grp
rep = 0.950000, gd_bh_grp
rep = 0.910000, ca_n_grp <----this is essential so that your faction likes itself in space
the numbers mean this....0.900000...means VERY friendly -0.900000 means REALLY pissy with each other....0.300000 Neutral -0.300000 still neutral...
now right click and copy this entry and paste it under ALL of the other [Group
entries...ex...
[Group
nickname = li_n_grp (just part of the liberty navy entry)
ids_name = 196846
ids_info = 66200
ids_short_name = 196895
rep = 0.910000, li_n_grp
rep = 0.910000, li_lsf_grp
rep = 0.910000, li_p_grp
rep = 0.650000, br_n_grp
rep = 0.910000, ca_n_grp <-----add your faction at the bottom of EACH entry
if the faction you are entering it under is someone you want to be an ally...then make it a positive number like the example above....if you want them to be enemies then a negative number IE..-0.650000.. this'll take a little while...but be patient and you'll get through it.
Step 2 Empathy....this one sux
[RepChangeEffects
group = ca_n_grp
event = object_destruction, -0.030000 <-----------/
event = random_mission_success, 0.085900 /
event = random_mission_failure, -0.045000 pretty self explanitory
event = random_mission_abortion, -0.067500 <--------/
empathy_rate = li_n_grp, 0.400000
empathy_rate = li_lsf_grp, 0.400000
empathy_rate = li_p_grp, 0.350000
empathy_rate = br_n_grp, 0
empathy_rate = br_p_grp, 0
empathy_rate = ku_n_grp, 0
empathy_rate = ku_p_grp, 0
empathy_rate = rh_n_grp, 0
empathy_rate = rh_p_grp, 0
empathy_rate = co_shi_grp, 0.050000
empathy_rate = co_khc_grp, 0
empathy_rate = co_kt_grp, 0.050000
empathy_rate = br_m_grp, 0
empathy_rate = co_me_grp, 0.275000
empathy_rate = co_be_grp, 0.050000
empathy_rate = co_rs_grp, 0.050000
empathy_rate = co_vr_grp, 0.250000
empathy_rate = co_ni_grp, 0.300000
empathy_rate = rh_m_grp, 0
empathy_rate = co_ti_grp, 0.050000
empathy_rate = co_ic_grp, 0.250000
empathy_rate = co_ss_grp, 0.300000
empathy_rate = co_hsp_grp, 0.250000
empathy_rate = co_alg_grp, 0.050000
empathy_rate = co_os_grp, 0.200000
empathy_rate = co_nws_grp, 0.050000
empathy_rate = fc_c_grp, 0
empathy_rate = fc_ou_grp, -0.400000
empathy_rate = fc_rh_grp, 0
empathy_rate = fc_bd_grp, 0
empathy_rate = fc_j_grp, -0.050000
empathy_rate = fc_h_grp, 0
empathy_rate = fc_m_grp, 0
empathy_rate = fc_x_grp, -0.450000
empathy_rate = fc_b_grp, 0
empathy_rate = fc_g_grp, 0
empathy_rate = fc_lh_grp, -0.350000
empathy_rate = fc_u_grp, -0.025000
empathy_rate = fc_gc_grp, 0
empathy_rate = fc_lwb_grp, 0
empathy_rate = fc_fa_grp, 0
empathy_rate = fc_lr_grp, -0.250000
empathy_rate = fc_or_grp, 0
empathy_rate = gd_gm_grp, 0
empathy_rate = fc_uk_grp, 0
empathy_rate = fc_n_grp, 0
empathy_rate = fc_ln_grp, 0
empathy_rate = fc_kn_grp, 0
empathy_rate = fc_rn_grp, 0
empathy_rate = fc_ouk_grp, 0
empathy_rate = fc_q_grp, 0
empathy_rate = fc_f_grp, 0
empathy_rate = gd_im_grp, 0
empathy_rate = gd_z_grp, 0
empathy_rate = gd_bh_grp, 0.050000
first thing you notice...your faction is NOT in the list! cause if you look carefully this is for missions and if you blast the bejesus out of someone for no apparent reason
make sure you keep enemies enemies and friends friends here also...when done adding the entry you gotta do like you did in the initialworld.ini, copy/paste this entry and add it to ALL the other factions Empathy entries,,
empathy_rate = ca_n_grp, 0.300000 for good guys...just an example
empathy_rate = ca_n_grp, -0.150000 fpr bad guys...just examples
once thats done...have a cigarette
cause you got a long way to go