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No clue...

Do you want to start editing Freelancer, but have no clue where to begin? This is the place for you to find things and talk about getting started on Freelancer Modding

Post Mon Sep 27, 2004 8:02 pm

No clue...

I'm trying to make a gun called the Dragon Fire. No clue how to get a file going.
I want the gun class6, the shot to be Anglefire's, but green. I don't know how to get it like that. I have Bini, FLMM 1.3, ConTEXT. Someone help me!!!

Most people fear the unknown.
Most people haven't met me.

Post Mon Sep 27, 2004 10:40 pm

Will post a "how to" tonight - as i have got work in ten mins .

Post Tue Sep 28, 2004 12:27 pm

ok

Most people fear the unknown.
Most people haven't met me.

Post Tue Sep 28, 2004 12:40 pm

This might be a bit too much for the start but it holds pretty much info on guns, and with some patience you will be able to make the gun of your choice with it. Its a bit old (last update on it was a year ago).

a few words for the start:

get and install the FL SDK 1.3, you can get it from lancersreactor's downloads.
install it to a directory somewhere.
this is hte best reference that you can find - it has all freelancer inis in an uncompressed and corrected format. so to say the base of all mods.

you have FLMM. goto the FLMM directory and browse to the "mods" directory. these includes all mods that are installed on ur PC.

now copy the folling text to a file and rename it to script.xml:

<script>
<header name="My testmod">
<scriptversion>
1.0
</scriptversion>
<author>
Me
</author>
<modurl>
mywebpagelink
</modurl>
<description>
mydescripton
</description>
</header>
</script>

edit this as u like - fill in ur name, what the mod does and so on

now create a the directory called DATA inside the mod's folder.
inside DATA, create an EQUIPMENT folder.
now copy the file weaponequip.ini from the freelancer SDK\DATA\equipment folder into our Equipment folder.

search for the string "li_gun01_mark01" (without "

this is the justice MK I

now read the tutorial from the link. it will give you all info to change the justice MK I into the gun you want to have.

you can also make a new gun from scratch.
so far for now, let m kow if you got lost somewhere.

Fjord

Post Tue Sep 28, 2004 12:55 pm

I cannot beat that for a tutorial

Fjord writes some of the best tuts out there!

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