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Lost Gakaxy needs assistance!

Advertise for Modelers, Programmers, Webmasters, INI Editors, Script Experts, Adventurers, Servers, or anything that has to do with a project

Post Wed Jul 18, 2007 12:02 am

Lost Gakaxy needs assistance!

Hello.Our mod is going on perfectly but we need some modders to do this:

-Making new in game characters (bodies and heads),
-making new sun (we neeed violet sun),
-making new ships (visit our forums for details),
-making good intro scenes (contact me),
-making new buttons (keys in options),
-making startup image,
-making new sounds (for weapons,engines ...),
-some good artist for logos (for forum logos, buttons ...)-

If you know how to do it and if ure interested then email me at [email protected] or visit our web site - http://mysteries.freeforums.org/

You will receive credits for your excellent work.Feel free to join our modding team aswell (check our forums).

You can also contact me online on MSN - [email protected]

Edited by - OuterStar on 7/26/2007 12:35:12 AM

Edited by - OuterStar on 8/4/2007 9:50:10 AM

Post Mon Jul 23, 2007 11:25 pm

No one interested?

Post Wed Jul 25, 2007 10:53 am

Maybe your announcement should contain more details.

Post Wed Jul 25, 2007 11:59 pm

Yep ure right.

I edited the topic above.

Ogu

Post Thu Jul 26, 2007 3:32 am

I think he means information on what the mod is about - whats the reason for its existence. Are there any special features, big plans, etc. If you can catch someone's attention then you're more likely to get them to like what they see and to help you out

Post Thu Jul 26, 2007 9:28 pm

Erm ... This is not gonna make our mod good.New systems,ships ... will do.
We're just looking for some help over here.

Post Fri Jul 27, 2007 12:29 pm

The thing is that if you want to get people to be interested in working with you, you first need to make them interested to work on the mod. Here are two fictional cases:

CASE 1:
Ey tere me is maknig new mod me needs help I need m0deler textrers nd wutver is neded to mke a cool MOD cmon join me my MODs cool!!!!!!!!

[email protected]

CASE 2:

Hello, I would be interested in starting a brand new mod. This mod will feature 30 new ships, 20 new systems, 100 new equipment in total and much more. I'm planning for a Total Conversion which will be set in my own universe. I've already started the storyline that will wrap it all up and I'd be looking for some help in modelling and texturing areas. Also, if some experienced coder could help me in the more obscure areas that I still do not properly grasp, I would be thankful. You can contact me at [email protected] address or simply register and post on these forums: www.somesite.com

--------------

The two cases ask for basically the same thing, but just the fact the second one states what the mod will be about already graps your attention a lot more. Now, I'm not saying you're Case 1 (Not at all ), I'm just contrasting to help you better understand what I mean. If you can detail what your mod is, refer to a post where it is already all explained and, even better, include some screenshots of what's already done, you will probably get a much better response.

Post Thu Aug 02, 2007 12:49 am

Read here on what is the mod about:

Link

Edited by - OuterStar on 8/2/2007 1:51:40 AM

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