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FL: Battle for Mankind

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Post Wed Apr 18, 2007 5:02 am

FL: Battle for Mankind

Well, since BP asked me about this in someone else's thread and I was a little curt with my response there , I'll expound upon it here.

Freelancer: Battle for Mankind is still in development! (yes, I know it's been almost 2 years since something came out of it)

We've been working on quite a few new things and have made some serious progress on fixing some of the older things. And now, thanks to Argh, I'm going to have a bit more work to do on almost all of the ships. We are currently in private alpha testing, but I hope to move to a public beta sometime around June.

We are still missing a few things, but before I start recruiting I'll need to double-check with my team to verify what exactly we need as far as skills go.

In the meantime, you can see a bit of what we've got going at our forums.

Chris Bates
Lead scripter,
Freelancer:Battle for Mankind

Post Fri Apr 27, 2007 3:36 am

On a side note, if anyone knows of any Stargate related models that are of a size that FL can handle, please let me know- email is fl-bfm 'at' comcast.net

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