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Mission problem +

Here you can find news, get help and comment about all the Mods and tools for Freelancer created by =EOA= Players Consortium, like the ?Freelancer SDK?, the ?Freelancer Explorer? and the ?Real Space Mod?

Post Sat Apr 17, 2004 9:30 am

Mission problem +

Apart from my other topic FL(not FLE) goes bananas when I make MissionTargets, crashes when I join my server.
Is there a limit on how close they can be to bases?
Can't they be in the same place as certain otehr zones?

(System, Sun, Base, Planet /w DR, patrols, pop zones, field, exclusions, ot. objects, jump hole) So far so Go0D!

Other probs, not so "major".
Really want to get my tradelanes "named".
The field I've made hasn't got it's fieldtype displayed properly on the navmap, it's a dull debris field.

Thanks on forehand /Rickie26k

Post Tue Apr 20, 2004 1:10 pm

Solved the mission prob, was just a matter of mission type ^^, i changed to unlawful from lawful, unlawful and it works tihi.

Anyone who can fill me in on the tradelane thingy or the field bug?

Post Sat Apr 24, 2004 2:16 pm

Now it's only the field nav map problem that remains... really can't figure that one out.

Post Sun Apr 25, 2004 10:27 pm

Post Tue Apr 27, 2004 1:43 pm

Thx, now I''m going to expand FL "lightly" ;P

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