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Help requested regarding UTF editor

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Post Mon Sep 11, 2006 10:56 am

Help requested regarding UTF editor

Hi peeps,

I am currently working on a new patch of commodities...

I made the first 2 without problems (Donuts / Oranges) using the UTF editor to make new icons for these commodities...

Now when I tried to make a third one (treasure) I suddenly got into problems...

Whenever I try to edit VMeshID in the VmeshRef or the material ID in the VMeshData it doesnt update the apropriate integers...

I klick the update key and when I check it the numbers havent changed ?!?

Monkey Universe server admin

Info on MONKEY UNIVERSE server

Post Mon Sep 11, 2006 11:33 am

why are you doing it the insanely hard way? everyone knows the icon tutorial is unforgiveably out of date -

my process:
icon cut out from picture, possibly milkshape or some other 3d program supplies the print

icon placed on icon background (i've replaced the original icons, soo i don't have any icons with slightly-weird background, and i used something with more color - fun for the eyes )

.tga exported in dinky 64X64

fl model cloner - renames icon mesh, material

utfedit material import, and material-name correction


Edited by - Cold_Void on 9/11/2006 12:34:54 PM

Post Mon Sep 11, 2006 12:04 pm

OK,

I just started doing it so my apologies for my ignorence ;-)

Now another question, where do I find the FL model cloner ???

I tried the current search engine but it didnt come up with anything...

Creating the TGA files for the icon picture is no problem since I am already sitting on a pile of them...

The coding of the commodities is no problem either...

It's just making the new original 3db icon files that first worked and then suddenly didnt anymore ;-)

Post Mon Sep 11, 2006 12:12 pm

Download this package you will find it in here

Utilities and Other Goodies


Triple
Monkey Universe Admin
Monkey Universe Modding Team


Edited by - TripleJH on 9/11/2006 1:13:01 PM

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