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An I getting satisfactory Frames Per second.

This is a free discussion forum on Starlancer. This is the place to discuss general issues concerning StarLancer.

Post Fri Feb 07, 2003 2:38 am

An I getting satisfactory Frames Per second.

With my specs I have a P4 1.7 GHz
512 Sdram
Windows XP
Radeon 9700pro
Onboard sound

I get like 50FPs during combat in starlancer. I have Antialiasing on 2 samples and a Anistroptic filtering on 4 sampels. When hust flying I get 60-80. Since Im fairly new to computers Im just wondering if Im getting adequate FPS for my system.

Thanx alot guys

Post Fri Feb 07, 2003 5:29 am

Oh yeah, more than adequate

Post Fri Feb 07, 2003 6:05 am

No way....with those specs?? You should be getting over 100fps even with all those eye candy features turned on.

Tried new drivers?

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Post Fri Feb 07, 2003 10:54 am

fairly new to computers ? i've been using them since 1990 and i still dont know what u r toking about.

Post Fri Feb 07, 2003 5:20 pm

Yae Im using suposedly the best ones. Omega Catalyst 3.0 w/ DX 9.

Maybe the Onboard sond is a bog down since it strains the cpu alot.

Post Fri Feb 07, 2003 6:00 pm

um no its not the onboard sound you should try turning down the anti aliasing that is very intense

I rule the world incognito!

Post Fri Feb 07, 2003 6:26 pm

Ok Ill give that a shot. But I dont think thats the cause. The 9700 is known for being able to run anti aliasing with a very small effect on performance. Also it will go up to 70-80 Fps when just flying around. Oh and another question I have is what is the highes frame rate the human eye can tell the differencefrom. for instance maybe somehting is running at 120 fps and another thing is running at 180 FPS would the human eye be able to tell the difference.


Edited by - MechWarrior on 07-02-2003 18:31:49

Post Fri Feb 07, 2003 7:12 pm

The human eye has no limit. It's infinitely high. We stream light constantly from the world, not in pieces.

So the higher the frame rate, the better. The whole thing about 24 being the max or 60 being the max or whatever is a lie. Just a misunderstanding.

BTW, fighter craft pilots have had their eyes tested and they found that they can see an image flashed infront of them at a speed of 1/300 of a second.

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Edited by - ElectricBrain on 07-02-2003 19:14:52

Post Fri Feb 07, 2003 7:45 pm

Even if you could perceive it, it won't make any difference. Above 30 FPS it's all pretty much the same. The rest is just a buffer for FPS drops so that you don't drop below 30.

Post Fri Feb 07, 2003 8:15 pm

Yeah, Tach is right. DVDs and Movies run at 29.9 something frames a second. So if you're running 30 or above then it's a smooth game. The reason you want higher frames is so you have a buffer when things get hot and heavy the FPS (frames per second) don't drop below 30.

Note: Actually you can probably go down to about 24 fps and it would still look smooth enough, but at right abou 15 fps things become choppy enough for the human eye to really notice.


"We're almost there." - Jorg

Post Tue Feb 11, 2003 12:37 am

Another thing I noticed is that even when i am getting good FPS weapons seem to move kinda stuttery. anybody have knowlege about this.

Post Tue Feb 11, 2003 10:56 am



The human eye has no limit. It's infinitely high. We stream light constantly from the world, not in pieces.

So the higher the frame rate, the better. The whole thing about 24 being the max or 60 being the max or whatever is a lie. Just a misunderstanding.

BTW, fighter craft pilots have had their eyes tested and they found that they can see an image flashed infront of them at a speed of 1/300 of a second.



Yes, the human eye has no limited, but the brain has :p
And yes, some of the fighter pilots could see those flashs, but not all
And well, at something like 500 fps they would not notice even a complete white frame
Btw, most monitors run at a refreshrate between 75 and 120 hz, so anything above the refresh rate of the monitor is anyway a waste
at least from the view aspect, though some fps players claim that they can run the controlls smother with framerates above 120 ... no idea if they just brag, I certainly can´t, 60 is for me definalty enough.

Post Wed Feb 12, 2003 11:51 pm

OK, I dunno jack, but I was playing Unreal2, and NOT getting acceptable framerates... then I turned off Ansiotropic filtering. It was only on 2x, but turning it off made a HUGE difference. If you're not satisfied w/ SL's performance, you might try ditching the Ansiotropic filtering... worked for me, and I didn't really lose much graphically.

Post Mon Feb 17, 2003 11:16 pm

what card do you have deviant.

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