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FX Mod Tutorial.... Help

Here you find the different tutorials on editing and MODing Freelancer

Post Thu Sep 20, 2007 9:17 am

FX Mod Tutorial.... Help

Hi all there , can someone say me , IS IT POSSIBLE ????!!!???
Is it possible in Freelancer to buy FX's at the Bases like Dywson City Shield ????
When yes , then say me how or give me a link for it and its can be great to have Tutorial about it for noobs like me
I realy wait for Tutorial for that....
Thx.




Edited by - Demon-777 on 9/20/2007 10:18:20 AM

Edited by - Demon-777 on 9/20/2007 10:18:45 AM

Post Thu Sep 20, 2007 11:18 pm

I'm sorry,
But i do not and i think that there will be anything like that. But it could be possible if a real hard code scripter like Crabtree could do something.

Maybe this procedure might work but i do not think it will very much:
Make a new commodity, when purchased change the sound probably.

Anyways, good luck on finding an actual user that knows this type of information.

Post Fri Sep 21, 2007 5:51 am

I honestly don't think we'll ever be able to "buy" FX since they're used for specific applications. (weapons, shields, explosions, fire, etc)

I apologize if I misunderstood your question.

Post Fri Sep 21, 2007 6:15 am

I have mounted paar FX's on my ship in FL and i see them like Weps but i cant buy it... But i think its possible , thx for Help Ah and 1 more question about Base and Ship How can i make Base flyable like normal ship with Hardpoints and so on
I saw this in TNG mod and i wanna try it in normal FL too What must i do to become this Ship ??? what must i change ????
Thx.

Edited by - Demon-777 on 9/21/2007 7:16:37 AM

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