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Tutorials List (Updated)

Here you find the different tutorials on editing and MODing Freelancer

Post Mon Nov 06, 2006 3:15 pm

Tutorials List (Updated)

*mod edit*
Updated list of tutorials



Edited by - Chips on 11/15/2006 12:26:43 PM

Post Thu Nov 09, 2006 7:30 am

** Tutorial Compilation! ** updated 30/12/06 (D/M/Y - stupid lazy amurikuns lol)

>>>>>>>>>>>>>>ECONOMY<<<<<<<<<<<<<<<<<<<<<<<<<
Make bases sell ENGINES (don't enable destructible engines)
Bases that only sell to friendly players

>>>>>>>>>>>>>>EXPLOITS AND VARIOUS<<<<<<<<<<<<<
Making Custom NPC Appearances
Rear-view camera position
Changing Target Reticle Color and Size
Player mountable cargopod economy
Adding a Warp Drive
Ships exploding do damage to near ships

>>>>>>>>>>>>>>FACTIONS AND REPTUTATION<<<<<<<<
How to Create Factions (manually)
Editing Bribes for more or less Credits
How to change factions so you can be good to all but 1

>>>>>>>>>>>>>>GENERAL KNOWLEDGE<<<<<<<<<<<<<<
Database
Which files do what?
INI File Contents
Find answers to crashes
Capital Ship Encounters
Liberty Battleship with mooring fix
MP Start Details, Select Pilots w/ Locations & Factions
Changing starting ship in multiplayer
Changing the Cinematic Ships
Adding new ships and Infocards as DLL
Adding the large train to shipdealers & fixing it for player use
Make scanner/tractor visible in equipment hold

>>>>>>>>>>>>>>MODELING<<<<<<<<<<<<<<<<<<<<<<<
Drizzt4.0's FL Ship Creating Tutorial(the notorious)
Making a new ship from scratch
Converting to Destructible Ship Parts; SUR Splicing plus Wireframes **
Creating custom .surs with .sur splicer
Ships/Weapons w/ multiple components <-just for reference
Lightwave 3D to Freelancer
Converting Homeworld & Freespace Ships into Freelancer
Texturing models in Milkshape3d
Nomad Textures
Transparent Windows
Creating New Hardpoints
Hardpoints ver.2
Glowing textures + Nomad tips by harrier

>>>>>>>>>>>>>>PHYSICS<<<<<<<<<<<<<<<<<<<<<<<<
Editing Ship Data/Values/Stats
Realistic Battleship settings

>>>>>>>>>>>>>>WEAPONS<<<<<<<<<<<<<<<<<<<<<<<
Solving the Silent Weapon Problem
Making BEAM WEAPONS
Creating Beam Weapons
Weapons
Creating new dynamic weapons

>>>>>>>>>>>>>>SYSTEM EDITING<<<<<<<<<<<<<<<<<
Random Wormholes
Jump-Holes
Destructible stations in MP!
Orbiting Planets
Appearance of fields on nav maps (property flags)
Creating dynamic asteroid fields
Creating Wrecks AND Setting their loots
How to Make a Blackhole
Nomad encounters. A serverside mod.
System Building from scratch.
Creating a new system (good reference for non FLE)

>>>>>>>>>>>>>>SPECIAL FX<<<<<<<<<<<<<<<<<<<<<
EVERYTHING about Audio in Freelancer
Advanced explosions
Fuses
Advanced fuses

>>>>>>>>>>>>>SINGLEPLAYER<<<<<<<<<<<<<<<<<<<

Making Story Missions
(very nice documentation of SP scripting, well worth a look if you're interested in making a new mission)

*added some tutes from an even older tutorial comp*

Edited by - Cold_Void on 1/26/2007 10:12:45 PM

Edited by - Cold_Void on 1/26/2007 10:14:20 PM

Post Thu Nov 09, 2006 11:59 am

THIS MUST BE STICKED!

Post Tue Nov 14, 2006 11:25 am

cold, your a legend

and yes, save time and sticky this ASAP!

Cheese On Toast:
Like the name
Beware the player

Post Wed Nov 15, 2006 12:28 pm

Fraid unable to sticky at this time, server error in database commands :/

Post Wed Nov 15, 2006 7:49 pm

When i want to look at something it does not work. WHY?

I wanted to look at ** Tutorial ** - MP Starting setups for players. But guess what, i got this error:

error '80020009'

/t/forum/topic.asp, line 34
....
And that always comes up when i nearly want to look at something i need info on.

Post Thu Nov 16, 2006 12:49 am

seems to be the only one, but let me know about any others. i replaced it with a link to my own tutorial on the subject - it is probably not exactly what you're looking for but it covers a little of how that stuff actually works

oh yeah, its not very good or comprehensive but most people who have used my cvfc-mod code for their own mods got the feel for it. it doesn't cover the main thing people want to know which is starting ship/loadout and thats simple - just look in newcharacter.ini's "package" entry and change the actual shiparch/loadout under ge_fighter

Edited by - Cold_Void on 11/16/2006 12:57:26 AM

Post Thu Nov 16, 2006 8:41 pm

here is one that i did about a year ago, it may be obselete by now, but maybe helpful to someone


Edited by - Freezefire on 11/16/2006 8:47:41 PM

Post Sat Nov 18, 2006 2:19 pm

Bumped until it can be stickied

Cheese On Toast:
Like the name
Beware the player

Post Sun Nov 26, 2006 7:56 am

Great Job Cold_Void this is something thats been needed for a long time. Ihope the sticky gets fixed as this is a keeper.


"It doesn’t matter what universe you’re from. That’s got to hurt!"

Post Tue Nov 28, 2006 4:12 am

Great Job !
Why don't you put a news with a link on the main page ?

Post Tue Dec 05, 2006 10:39 am

*BUMP*

can someone PLEASE sticky this? its invaluable


Cheese On Toast:
Like the name
Beware the player

Post Fri Dec 08, 2006 10:25 am

Yes, please sticky!!!!

Post Tue Dec 19, 2006 10:20 pm

I have tried...many times...

It simply will not sticky..

Harrier

Post Wed Dec 20, 2006 7:46 am

belh! looks like we gunna have to bump this once in a while

Cheese On Toast:
Like the name
Beware the player

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