Broken Oath Server Side Mod Ver1.2
Just released the version 1.2 of the Broken Oath mod. There was a couple of ship loadouts that were causing the game to crash. Its been tested with FLscan v1.3 and i've sorted through the problems. My apologies to those who downloaded the original version. You can use your saved games ok with this version if you want to, there won't be any conflicts.
The main aim of this server side mod is to enhance the game as much as possible for clients who do not have the mod. It all runs server side. Some things like the locations of equipment and ships do need the mod in order to run properly.
Its main features are:
Increased difficulty - Bretonia and Kusari are pretty much as tough as Rheinland now
NPC's use bots and batts
New ship locations (for those running the mod)
Extra equipment at some locations (for those running the mod)
Harder level missions in all systems
Capship encounters in varying amounts
House millitary have eagles at max level (escorting the capships) and some have falcons or the anubis too
The Order also are in the game with various high level loadouts
Loads of new loadouts for existing factions (to match the higher level systems)
Bounty Hunters/Junkers and Rogues have other ships as well now
Junkers have CSV's, borderworld and pirate ships.
Liberty Rogues have borderworld and pirate ships.
Hogosha use CSV's and drone freighters as fighters.
Bounty Hunters use Bounty Hunter, Hawks, Falcons and Eagle ships
Corsairs/Hessians and Outcasts have trade freighter patrols
Each faction has engine types to match their region. Some like the Hessians have different ones.
House corp have a mixture of civillian and house weapons and the enginet type for their region.
Some groups like the Bounty Hunters, GMG, Corsairs and Outcasts drop high level shields, but only in set areas.
Please post any feedback or problems here.
Multiplayer Servers running Broken Oath
Evil Empire Revolition, Anubis, with 20,000 creds
Problems to be fixed in the next patch/version
01. Deshima Station is given ships, but has no ship room
02. One (or a few) starting ship loadouts have no engine (still haven't found it yet)
03. Maximum level Junker Sabre is D18, there is no D19
Edited by - Mace_166 on 8/3/2006 3:02:30 AM