EVNova Universe Beta1
first beta of the EVnova universe in freelancer
universe currently has the exsiting freelancer systems and 8 nova systems
each nova system has 8-12 seperate sectors for each nova system connected via tradelanes
download Click here
oops did the link wrong
features include:
capitalship encounters.
order encounters.
nomad encounters.
luxury liner encounters.
random wormholes (warning frame rate drop) one near earth within 30k radius on the left side of the tau ceti tradelane.
osiris, liberty dreadnought, liberty cruiser, rheinland gunboat, large train, luxury liner ships for sale.
4 custom weapons.
torpedo bombers for liberty navy and rheinland military.
all factions drop credits sellable at commodity trader.
increased scanner range.
jupiter sized planets for the bigger planets (credits sol WIP mod)
multiplayer starts on earth, sol sector system
open singleplayer starts on manhattan new york (sol
sector jump hole near manhattan(turn left once you leave manhattan and travel parrallel with the tradelane towards nearest debris field, scanner will pick it up)
requires openspv1(for single player) mod and ghost docking ring activated in flmm(untested newer open singleplayer mods)
tip: turn on rollover tooltips to display the system areas
known bugs
only a few of the bases offer missions earth begin one of them.
contrail steams shake during tradelane transit.
rings on planets draw before the planet rendereds.
most tradelanes that lead to empty systems are labled unknown object or are netrual.
random errors may occur.
Edited by - ARevenger on 8/15/2005 6:38:15 PM
Edited by - ARevenger on 8/15/2005 11:12:07 PM
universe currently has the exsiting freelancer systems and 8 nova systems
each nova system has 8-12 seperate sectors for each nova system connected via tradelanes
download Click here
oops did the link wrong
features include:
capitalship encounters.
order encounters.
nomad encounters.
luxury liner encounters.
random wormholes (warning frame rate drop) one near earth within 30k radius on the left side of the tau ceti tradelane.
osiris, liberty dreadnought, liberty cruiser, rheinland gunboat, large train, luxury liner ships for sale.
4 custom weapons.
torpedo bombers for liberty navy and rheinland military.
all factions drop credits sellable at commodity trader.
increased scanner range.
jupiter sized planets for the bigger planets (credits sol WIP mod)
multiplayer starts on earth, sol sector system
open singleplayer starts on manhattan new york (sol
sector jump hole near manhattan(turn left once you leave manhattan and travel parrallel with the tradelane towards nearest debris field, scanner will pick it up)
requires openspv1(for single player) mod and ghost docking ring activated in flmm(untested newer open singleplayer mods)
tip: turn on rollover tooltips to display the system areas
known bugs
only a few of the bases offer missions earth begin one of them.
contrail steams shake during tradelane transit.
rings on planets draw before the planet rendereds.
most tradelanes that lead to empty systems are labled unknown object or are netrual.
random errors may occur.
Edited by - ARevenger on 8/15/2005 6:38:15 PM
Edited by - ARevenger on 8/15/2005 11:12:07 PM