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Got ships that need to be scripted to XML!

Here you can announce your own Freelancer MOD and find information about the different available packages!

Post Fri Jun 03, 2005 9:35 am

Got ships that need to be scripted to XML!

Hi everyone!

I have a bunch of ships coming in, from Star Wars. I got a prob. I dont really know how to script them to XML (for Flmm) so I gonna need someone to do this for me. It's about 15 (or more) ships, everything is set (nearly) only XML is needed. They are nice believe me!

-action6 transport
-ebon hawk (made from KOTOR2 screenshots!)
-ravens claw (R20?)
-lot of TIE fighters
-yt1300
-...

You may contact me at: [email protected]

One more thing: Can I send them to [email protected] for a forwarding? Just because of the size.

Thanx! Mancer

Post Fri Jun 03, 2005 9:38 am

-bulk freighter
-ugly (1 so far, xwing mixed with TIEinterceptor)
-...

Post Fri Jun 03, 2005 12:20 pm

Go download my XML Toolkit Mod 1.1, and "borrow" the XML scripts that I used to add ships to the game. With minor tweaking, anybody can use these to put ships into FL

Post Sat Jun 04, 2005 5:17 am

For various reasons I do not use the Flmm (well, it is not a MUST as far as I know). I used it before, but I had probs.

So I could not test if it works. Additionally I do not intend to use it. That's why I posted this, I am searching for someone who could do it for me.

Post Sat Jun 04, 2005 4:15 pm

so are all the ini entryes ready or will though need to be done as well ?
like
shiparch.ini
market_ships.ini
goods.ini

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