Post Tue Apr 12, 2005 11:00 am

Shadows Mod (sorta update)

I mentioned my mod about i'd say 8 or so months ago, but since then i have made some DRASTIC changes but nothing that has not been done already Either way the story is kinda as follows...(still a work in progress )

""The shadows of eminent war have appeared over sirius, The galaxy is clouded with deciet and peril, House governments have joined forces to cleanse the systems of the "pirate threat". The Pirate factions delacred total war upon the house governments. With this delcaration, an new order was formed the Outworld alliance, you the son of the late Edison Trent must decide to join forces with the governments or the outworld alliance and discover the truth behind your fathers death.""

it takes place i'd say 22 years after the events of freelancer, Trent is killed while on a trading mission through Liberty space (hint hint hint). So the player takes off as the sone of trent, depending on the "side" you choose either the "Government Coalition" or the "Outworld Alliance" you decide on how to learn of your fathers death.

The story is not really a "scripted" story like SP. Rather it is a woven web of "information" from bar patrons and other NPC's you run across in the huge galaxy that is being created.

What has so far been made is this...

New Factions...

Government Coalition:

Cyrix Naval Forces
Cyrix Assult Force
New Terran Naval Forces
Centauri Navy
Centauri Heavy Fighter Wing
Galactic Freelance Orginization

Corporations:

Vorlon Trading Corp.
New Proxima Cruise Lines
Avalon Cruise Lines

Outworld Alliance:

Shadow Casters
Bretheren of Isis
Wrath of Ra
Alliance Trading Organization
Outworld Alliance
Outworld Exports


Those are jsut a few new groups added as well as a few new commodities, weapons a plethora of new ships and so far 9 new systems including the one i am currently working on..."Badlands" which is more or less a massive battle zone where there are only 2 jumpgates and 2 tradelanes One owned by the government and the other by the outworlds. in the center and around the gates are just encounter areas full of war and strife (looks pretty cool)

The Outworld Alliance comprises of these factions...

Outworld alliance
Shadow Casters
Liberty Rouges
Outcasts
Lane Hackers
Bretheren of Isis
Golden C.
Outworld Exports
Alliance Trading Corp.

All these factions are fully ready for trade, war and commerse all witl fighter wings and full transport/freighter NPC ships

The outworld systems are set to be another civilization like the other systems in regular freelancer, so being a pirate does not mean you cannot fly through a friendly system and be able to trade and be merry

More to come soon, just trying to get the damn XML to work right Mainly the XML for choosing your side.

"To live is to die....but living is to die slowly..why waste time on trivial things just play as hard as you can"

Edited by - Dark_Shadow2004 on 4/12/2005 12:18:23 PM