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David Hunter 4

Here you can announce your own Freelancer MOD and find information about the different available packages!

Post Sun Apr 18, 2004 6:24 am

David Hunter 4

Earth may have been saved once, but now it's the entire set of inner planets that need saving. After over a century, the clones have returned en mass, and as ready to frag the world as ever.



There is an extensive background to the Dh4 project, a four part story that is to be told through several mediums. This was originally designed to be the final chapter; however recent turn of events will make Dh2 the final chapter instead. This is the pre-release and a rather sketchy version of the background story, it requires significant revision and is to only be used as a guide;



“The war for humanity ended on Monday the 23rd May 2005. The Clone forces were eradicated from Earth and the rockets they had constructed failed to re-enter the Earth’s atmosphere, they flew deep into the asteroid field and were never seen again.



That was one hundred and four years ago; it is now the year 2109. Humanity has finally rebuilt itself to its former glory.



Technology has finally advanced to allow limited space travel within the Solar system. Ion based propulsion systems reduce the time taken for a large object some kilometres in length to travel from Earth to Mars in only a matter of weeks.



Out of the rubble of civilisation nine powerful empires have emerged, enormous nations with real power spread over a short area. The first empire to emerge was the European Military Coalition (EMC) in July 2005, spanning the entire European continent. The EMC was also the first organisation to put a large military installation into space, known as the European Space Station (ESS).



It was not long until the EMC placed a sister governing body in place to rule the ruins of the American continents. Known as the American Federal Empire, links have remained strong to this day. The AFE recently claimed Earth’s second moon as their own, and built an enormous weapons research station there, should humanity ever come under threat from such a foe ever again.



In 2080, the AFE and the EMC finished construction of Junction, the single largest man made construction in the universe. Junction functions as a massive docking facility for both civilian and military usage, and it is placed in orbit around the sun between the Earth and Mars.



The UNDH prospered with their new found fame. The single largest and richest organisation on the Earth kept its headquarters in Brussels, but the majority of its spending formed three major space installations – Fortress, Fleet Station, and the almighty orbital docks in the outer reaches near the asteroid belt known as Port Victory, a major docking facility commonly utilised by the Mining Corporation.



The Republics of China emerged from their war torn lands in early 2006, but records of their inception are vague. This extremely militant organisation forms a rival empire to the combined forces of the EMC and AFE, although no disputes between the three parties have ever required resolution through military intervention. The Republics of China haven’t got the financial backing to produce their own space borne installations; however their sheer manpower easily allows them to produce an enormous navy, much to the envy of the AFE and EMC.



In late 2052, the AFE landed the first colonisation party on Mars, and its extremely rich mineral wealth has supplemented every organisation for a great deal of time. Mars was granted independence from the AFE on December 6th 2101, and since then has become a heavily industrialised factory capital, relying on heavy automation to produce consumer and military goods alike.



A similar presence has been located on the Moon for an unknown period of time. Discovered by travellers in 2038, even the inhabitants of the research stations had no records of their history or inception.



The most unlikely power wielding organisations are the Mining Corporation and the Free Traders. Neither of these powers possesses any real national grounds; however they are a large collection of small cities within a great many places that function as glorious wholes. They trade to all of the most major powers regularly, trading both valuable ores and exotic technologies carried from the asteroid belts and research stations.


You are a Free Trader operating under your own devices within the Solar System, and little do you know of the impending titanic war that will threaten mankind with a new axis of evil from beyond human inhabited space.


You are to join the new world organisations in a bid to save the future of humanity for the last time, and become involved in the largest war in the history of human knowledge and research.

Have you the skills to survive the most inhospitable environment that has ever been faced by soldiers to this day?


Only time will tell…”

David Hunter 4 is a total conversion for Freelancer, incorporating an entirely new universe based on our solar system. The planets will be on a much larger scale, with one per system.

To find out more or if you want to join, visit our website http://davidhunter.game-mod.net/index.php




What was FL2 and is now ...............*suspense and drum roll* .................... FL: Fallen Universe!!!!

Post Sun Apr 18, 2004 6:48 am

Or go direct to Dh4 using this link

http://davidhunter.game-mod.net/dh4main.php

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Post Sun Apr 18, 2004 8:16 am

Please look and then choose. Why? Because there is a policy of only having one thread for a topic to announce a mod. You now have four, which goes against forum rules. Whatever your decision for making more and more threads about this, its time to stop it. Choose one, the rest will be removed.

Post Sun Apr 18, 2004 2:55 pm

I can help make the mod. i can do GMAX modelling, and design other stuff. e-mail me at [email protected].

-~Ghost~

Post Sun Apr 18, 2004 3:11 pm

Ok, I can see the whole thread thing going on here. Chips, do you reckon you can merge them and place posts in date order? They shouldn't become confusing this way either, and we can bring forum tidiness up to scratch. I should have kept an eye on things at TLR, and for which I apologise forthwith.

A current staffing list of positions held, and position vacancies may be viewed here;
http://forums.origin-network.net/index. ... topic=2780

Thanks.

AmberZ

Edit: For future reference, where ARE such rules posted?

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Edited by - ambershee on 4/18/2004 4:22:09 PM

Post Sun Apr 18, 2004 3:37 pm

Well, unfort i cannot move the posts from thread to thread

however, you can copy and paste important stuff from the others into this one if you like. Those threads will stay for a while longer, but I will have to remove them eventually otherwise we might get people saying "but that one had 4 threads and nothing...." you get the idea there. It might never happen, but prevention is good for this. Also - if we didn't clamp down on everyone for it, we would all make new threads whenever we could to announce new things - which would be chaotic, and also make it EXTREMELY hard to find things using search functions......

Thats the reason as to why . You can delete your own threads i think (never tried it yet) - click on delete and see if the thread goes, or just your post.....dunno which

Post Mon Apr 19, 2004 3:16 pm

I will help.

Post Tue Apr 20, 2004 4:16 am

Ok, stuff nabbed from other threads that may be of interest.
Attempting to delete old threads now.

Firstly, the Design document is still available but you may find that you need to paste the following into your browser to obtain it;
url=http://www.geocities.com/dh3_hl2/Dh4designdocco.doc <http://www.geocities.com/dh3_hl2/Dh4designdocco.doc>

Our ModDB profile is located here;
http://mods.moddb.com/2725/

Thanks to all who've volunteered their services recently, we're expanding both comfortably and rapidly!

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Post Wed Jun 23, 2004 10:35 am

Hello,
ittan here from the Dh4 modding team.On the progress of the mod, we have almost completed weapons scripting and the mission plots/alternate lines and ending have been laid out. We will be coming out with a multiplayer version of our mod and it will have carefully selected weapons and ships. Please visit our home page and forums for regular updates.
Check out our new homepage.

We are looking for staff in certain areas and also in specific areas like universe building and faction building. .Please visit staff vacancies page.

regards,

ittan
and
Dh4 Modding Team

Edited by - ittan_v on 6/23/2004 11:51:48 AM

Post Thu Jun 24, 2004 12:11 am

Hello,
We are still looking for prospective staff. Please check the post above.
thank you
ittan

Post Sat Jun 26, 2004 11:32 am

If you need a hand, i have main expertise in factions (only the three primary INI's), thrusters, and commodities. I know a little about making weapons and such.

StarSeeker//\ International Pirate
\////
\//
\/

Post Mon Jul 05, 2004 12:12 pm

*phew*

after some difficulties with a host merge, our forums are back online.

http://davidhunter.game-mod.net/dh4main.php

AmberZ

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