Freelancer: Rebirth v0.01 - **HELP WANTED**
<> New Ships
I need somebody to extract the ships from StarLancer and make them compatible with Freelancer. Texturing and such is a whole new world to me, so any help here would be AMAZING!
<> New Systems
As in each house in one system (see earlier replies), as FL Xplorer doesn't run properly with my PC, as in any new names do not appear. It's supposedly a common problem, to do with DLL's, but I haven't got a clue there!
<> New Weapons
Only slow refiring (as in 4.00 max) for the ships, and beam weapons (like the Justice Mk I MOD, but a damage of 1 hull and 1 shield per shot) just for the stations, photon (the bullet looking ones) can be used.
<> New Sounds
Like "This is Freelancer Omicron 6-4, I'm from the Bretonia System. I'm shipping Consumer Goods to Planet New London" (bits in bold are the new bits. Also new bullet sounds, like the new weapons would be like the Gattling gun style thiny from StarLancer.
<> New Intro Systems
The ones on the menus! This requires knowledge of the in's and out's of .THN files. Take a peek at the Next Generation MOD Intro scenes, they're amazing! I don't need anything major, but something new! I've got a cracking idea here: If somebody could design a sleeper ship, then you could have five sleeper ships cruising past Pluto or something, and it'd look great!
<> General New Stuff
Like importing new music into the game. I know how to change the Intro systems music, but I wanna change them to Session by Linkin Park, an instrumental but cool song!
Any help/input/ideas/etc. would be AMAZING, and thanks to everybody that was intereseted beforehand!
If you'd like to lend a hand, add me to your MSN: [email protected], or e-mail me at [email protected]!
Edited by - c/\rd/\mine on 2/9/2004 5:49:48 AM