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The Rheinland Nation

Here you can announce your own Freelancer MOD and find information about the different available packages!

Post Tue Aug 05, 2003 10:35 am

The Rheinland Nation

I always liked the Rheinland in FL, and i wanted make Sirius a Rheinland Nation.

I tried to make some new systems from the guide under editing called "features", but the game keeps crashing. Would like to do something like, remove some of the systems, and replace them with Rheinland Nation systems.

Could somebody please help me, or give me some tips. If you want to join me, send a email on [email protected], but you shall know that i'm pretty new at modding

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Edited by - The Orders Clanleader on 05-08-2003 11:35:50

Edited by - Orillion on 06-08-2003 22:34:40

Post Wed Aug 06, 2003 5:18 pm

....ummm.....this may be the stupidest idea for a mod i've ever heard....yes, great idea...lets make the game limited to about 5 systems...TERRIFIC!!!....errrmmm, you do realize how this will disrupt the gameplay also, dont you....you will lose all factions from other states, all jumps and tradelanes...ships will try taking a jumphole to somewhere outside of rheinland...end up nowhere...traders will no longer have any fun...fighters will be limited to insanely hard missions...well, considering they are early in the game...almost no ships...no weapons...not as many commodities...this would be a terrible mod...

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