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FightLight Dozen

Here you can announce your own Freelancer MOD and find information about the different available packages!

Post Wed Jul 09, 2003 3:31 am

FightLight Dozen



You have to fight hard when you fight light.

Sure it is fun to have the uber VHF and blast everything out of the sky in one shot. But after a while you grow weary of that. In the original Freelancer there could have been more ship options in the lighter weight classes. Thus FightLight Dozen was born.

This is a personal selection of 12 light and medium fighters, with just a few slightly heavy class 8 ships tossed in for fun:

Dralthi, Hornet, CSV, Z-95, Awing, Ewing,
Valk, Viper, Jedi StarFighter, Hellcat, Gargoyle, SoulStealer

You may have flown these ships in their original mods. With very few exceptions this trip into Sirius will be different. Configurations like handling, mass, class, weapons, shield, and cargo of these twelve ships have been adjusted to be consistent within this package, and within Freelancer overall. In other words, that superlight fighter probably will not have a cargo hold of 100 units any more, and the ship that does will not handle like the superlight in this mod.

I recognize the ships in this mod are slightly on the inexpensive side, but that was done intentionally so you can afford to keep buying new ones to try out. The two VLF ships are practically giveaways, but they are anticipated to be bought as soon as you get started so you can immediately get out of that default Starflyer. The CSV has been made flyable and converted into a Light Freighter. Think of it as a replacement for the Rhino. Buy that one and haul cargo out to the BorderWorlds if you are brave enough!

Definitions used in this mod =
VLF: two guns, class 4 max
LF: up to four guns, class 6 max
HF: up to six guns, class 8 max (a pretty lightweight heavyweight)

In case you have a favorite flyer in the original game, no ships have been taken out of ship dealers inventory. You can still buy any original ship at the same place you use to. Each of the twelve new ships included in this mod are available from at least three different dealers, except the VLF which only are sold in two spots. So even if all the pirates in the universe are mad at you, although you may have to fly a ways you can still buy each ship in this package.

Inside the download .zip file you will find a .pdf spreadsheet giving you full details on each ship, including where you can purchase it. There is also a screenshot of each ship included in this package. How else do you know if you want to fly to Kyoto to get one?

Thanks to all the talented modders who built these ships and brought them into Freelancer - Giskard, Kurgan, TFK-Killermatrix, Reynen, Porsche, Buckaroobanzai, and HCL (please let me know if I missed someone who?s work is included in this mod). They are the original creative talent, this is merely their work tweaked and repackaged. I bow in their honor.

Post Sun Jul 27, 2003 11:13 pm

Heard from the rumor mill:
There is a scientist from the Ames Research Station in Kepler that has been running a weapons ring on the side with guns and shields he collected from all over the galaxy. I heard he is going out of business, and will sell them to anyone now. But they also say if you are looking for turrets or missiles and all that other odd stuff you want to talk with Dan Griffin ? the equipment dealer over at Pueblo Station.

Post Fri Aug 15, 2003 3:50 pm

Yes, this mod can be installed with FL Mod Manger 1.1 if you are still using that version.

Post Sun Oct 12, 2003 11:08 pm

Lots of folks are getting into Freelance modding now, and that is great. I’m honored to be getting requests for permission to use FightLight in other mods. Let me grant a blanket permission to use my code and mod changes to anyone who wants to include it in their mod. Please be aware you may need to contact the original ship designer if anything is changed.

Post Wed Nov 19, 2003 8:04 pm

Who originally modded the A-Wing? I want to know which engine it uses in engine_equip.ini

AR

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