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Rel of Grrsk V1.05 Rebuild Omricron.

Here you can announce your own Freelancer MOD and find information about the different available packages!

Post Wed May 07, 2003 3:08 pm

Rel of Grrsk V1.05 Rebuild Omricron.

Grrsk Omi/Death Mod v1.05

Changes =
1. One new cross system made to make the crossings inside omricron easyer red system on the jpg i sendt with the mod.
2. Crossed up the hole universe into easy acc for all so that a player that loves to trade can make alot of money an dont have to work hes azz off.

I think if ya see at unigrsk.jpg u will se what have been done mostly


Why not 1.03 1.04 They was but they are all gone, Dont mail me about where the jumps are find em its part of the game an the pic sayes it all.


Kind regard Svein The Grrsk Jensen

********************************************************************


Grrsk Omi Mod v1.02
1. Started to named the gates
2. Added new bases & enemy paths in the omricron systems
3. Added fast lane path by putting in lanes : texas -> Alaska -> omricron beta & Same from galileo system .
4. Fixed docking problem with no name bases
5. Added An The Order Base in Omricron Major (2) couse of very heavy attacks from nomads in that area
6. Server & client questions answerd
a: Server version & normal client version = OMI version
b: Enemy of the state version = Death version
(info: OMI all out good guy to all ppl at start very easy to look around in the world, Death version
is the pirate version with the good guys beeing the pirates of the game, making the game very new for some of us)


Please send responces & suggestions to : [email protected] or [email protected]

Kind regard Svein The Grrsk Jensen


Grrsk Omi Mod v1.01

1. Linked Unknowen systems with the locked omricron systems.
2. Rewritten Unknowen systems & the new omricron systems ( bases & more )
3. 600 Cr speed.
4. Nomad drops inc.
5. All Stat = neutral with all at start.




To install FIRST TIME & to update V1.02 :

1 . just unpack to your Freelancer directory an answer yes to overwritefiles.

To Update from Ver 1.01 please download the original INI files here :
http://www.lancersreactor.com/t/downloa ... asp?id=117

Then follow the Install first time





[email protected]

may the Grrrsk be with you.

Post Wed May 07, 2003 4:53 pm

Question: Does this mod work with the rebalance mod? If it doesn't would there be a way to only implement the new jump holes, bases, and systems and have the mod work with the rebalance mod in FLMM?

Edited by - Drassnia on 07-05-2003 17:53:57

Post Wed May 07, 2003 9:45 pm

It shoud be easy to fix .. but for that i whoud need a yes from the editors of that mod

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