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is there a mod for random mission cpaital ship destruction?

Here you can get help with applying those different MODifications for Freelancer

Post Sun Mar 07, 2004 3:13 am

is there a mod for random mission cpaital ship destruction?

Hi , I would like to known if there is a simpe mod with the oppurtunities to destruct capital ships in randoms misssion, i know that REBALANCE done that but there is to many things in that i don't want.
Is there a mod with just this option?

Post Sun Mar 07, 2004 6:23 am

@kalhohan, BakedPotato has thread on all the mods that he worked hard on. Also the Mod anounce forum is available too. Also you can use the search feature on the upper right side of the home page too. Welcome to TLR.


Finalday

Hinneh / I / Bo / Mahar... /Keith Green\ (1953-1983)

Post Sun Mar 07, 2004 5:11 pm

I didn't find one Finalday that isn't Evoultions or whatever.

"Xenos, the breakfast of champions" -YowuLing

Post Sun Mar 07, 2004 5:33 pm

Its in FLMM. One of the mods in it is add battleships. you can then shoot cruisers and battleships
One that you can fly them in is DP
Finalday

Hinneh / I / Bo / Mahar... /Keith Green\ (1953-1983)

Edited by - Finalday on 3/7/2004 5:43:50 PM

Post Sun Mar 07, 2004 7:03 pm

I think what our friend is after in the job board you can take missions agaisnt capital ships.

"Xenos, the breakfast of champions" -YowuLing

Post Sun Mar 07, 2004 7:22 pm

Engageing in a specific mission against a battleship, I have not heard of any mods for that, just being able to shoot at them in game/mod play. Sorry.

Finalday

Hinneh / I / Bo / Mahar... /Keith Green\ (1953-1983)

Post Tue Mar 09, 2004 4:47 pm

Just out of couriosity, has anyone managed to find a way to change or add new types of missions available. I'd like to be able to make custom missions for a MP server. I was thinking of using a mod that allows cap ships and getting a big one, parking it near manhattan and instead of letting players start with extra money, they could come to the ship to get it and some custom missions. I know I could just do it manually, but if I could make it so the players could dock and choose the new missions, that would be really cool. but how to do all that and can it be done??



Sanic

"47 is the most reoccuring number in the universe!"

"They come in Pints??"

Post Wed Mar 24, 2004 6:43 pm

Yes, there are Mods that incorporate cap ships into the random missions. Evolutions 1.27 does this for the higher level missions. It also has random battleship encounters. You could undock from a planet or jump through a gate or even find them on patrols. They are extremely cool to see and even more fun to engage.

Post Wed Mar 24, 2004 7:54 pm

Moved.

Post Thu Apr 22, 2004 4:34 pm

I just created a simple mod to add capital ship missions. Can be downloaded here:

Click here

- Wasabe

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