or you can do it manually...
Go to Freelancer\EXE and open MPNewcharacter.fl with notepad.
Find this Line: Money = %%MONEY%% and change to: Money = (amount).
thats the money done.
Now to add a starting ship...
Go to the bottom of mpnewcharacter.fl and find %%PACKAGE%%
delete this text and change it to...
ship_archetype = 2151746432(Starflyer)
equip = 2493263750, , 1 (Starflyer Engine)
equip = 3088051465, HpShield01, 1 (Sentry L. F. Shield)
equip = 2779996489, , 1 (Starflier Power Plant)
equip = 2723858309, , 1 (Scanner)
equip = 2799531210, , 1 (Tractor Beam)
equip = 2314753344, HpThruster01, 1 (Thruster)
equip = 3219265993, HpWeapon01, 1 (Justice Mk1)
equip = 3219265993, HpWeapon02, 1 (Justice Mk1)
equip = 2265531853, HpHeadlight, 1 (largewhitespecial)
equip = 2802020621, HpRunningLight01, 1 (slowsmallorange)
equip = 2802020621, HpRunningLight02, 1 (slowsmallorange)
equip = 2802020621, HpRunningLight05, 1 (slowsmallorange)
equip = 2500775748, HpContrail01, 1 (Contrail)
equip = 2500775748, HpContrail02, 1 (Contrail)
equip = 2494027655, HpDockLight01, 1 (dockinglightredsmall)
equip = 2494027655, HpDockLight02, 1 (dockinglightredsmall)
cargo = 2596081674, 3, , , 0 (Shield Battery)
cargo = 2911012559, 3, , , 0 (Nanobots)
EDIT: Edit the hashes to your liking, using FLHash
There u go.
Blaster
24/7 Blaster Universe
Website
Edited by - BlasterUK on 7/31/2006 1:00:24 AM