Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

my own server

Here SysOps can list their MultiPlayer server info and users can send feedback to their SysOps. Or just talk about the MultiPlayer servers they play on. This is not about MultiPlayer in general - please use the MultiPlayer Forum for that!

sgt

Post Sat Oct 01, 2005 10:30 am

my own server

I'm just starting out with my own server and I don't have a clue. How do I set the starting ship and money? also, if I want to include mods, how do I do that?

Post Sat Oct 01, 2005 11:06 am

Ok to set a mod you justa ctivate the mod in flmm and THEN start your server. To set cash go to EXE/mpnewcharacter.fl and change the cash there.. For position I never got it working.

sgt

Post Sat Oct 01, 2005 12:34 pm

Thanks a lot.

Post Sat Oct 01, 2005 3:05 pm

position is easy

in mpnewcharicter chance sysytem = %%OMG%% and base = %%OMFG%% to for example
system = omg01
base = omg01_01_base

ka-done

Post Sat Oct 01, 2005 11:27 pm

sgt,

This should be in the server forum .. where you should find all the answers to your questions..

I will move this in a day or so (or when you see this post and reply)

Harrier

Post Sun Oct 02, 2005 8:17 am

Hay um the %%%HOME_BACE%%%% I thout only one bace has a name like that so I can make it ST08_01_bace and it will work? (ST08 is a costom system)

Post Sun Oct 02, 2005 9:40 am

Base :p

i eint got a clue, just use a normal system

sgt

Post Sun Oct 02, 2005 4:44 pm

Thanks to all who answered. It's appreciated.

sgt

Post Sun Oct 02, 2005 4:53 pm

Thx harrier.

Return to Freelancer Server Forum