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Here SysOps can list their MultiPlayer server info and users can send feedback to their SysOps. Or just talk about the MultiPlayer servers they play on. This is not about MultiPlayer in general - please use the MultiPlayer Forum for that!

Post Fri Apr 22, 2005 12:38 pm

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Hi, I'm new to the server Admin Game and I would like just a little help.

I am running an Epsilon 2.75 Server {Thx Nova Design for an exellent Mod}
and would like some help to get the lvls over 40 currently that is the max lvl
can anyone guide me to mod patch or fix for this Prob as I currently have a lot of new players and they would like to see thier lvl's properly reflected.

Also any help advice or Admins who want some new area to play in would be Appreciatted.

Post Mon Apr 25, 2005 7:01 pm

There is a ton of information in the red stickies in each forum. This one right here might answer a lot of questions you have about setting up and configuring your server.

Welcome to the Lancers Reactor!

Rob "Stinger" Lordier
You like poems? --> Voicesnet.com
Creator of the original Privateer FAQ
old Favorite saying - No good deed goes unpunished

Post Mon Apr 25, 2005 7:13 pm

Thx got it all and just figured this forum setup face red

still don't have levels in game past 40 though I'll keep trying

Whether you spectate or participate,Life Happens

Post Mon Apr 25, 2005 10:42 pm

The past 40 levels come with the Freelancer 1.1 patch by Microsoft (it doesn't change the game version at all, its just a name!). Suddenly it will boot cheaters who hack directly at some ship stats etc in the files - as well as increasing levels, and increasing server stability. There is a sticky thread for the download in the server or multiplayer forum

Post Tue Apr 26, 2005 10:19 am

Sry already have the MS 1.1 server patch MP's all dead end at lvl 40 they don't go any higher,, any other suggestions???



Whether you spectate or participate,Life Happens

Post Tue Apr 26, 2005 1:11 pm

In that case I would suggest you contact Harrier and Parabolix - which can be done from the staff pages here on TLR - or alternatively, you can find it in the mod documentation.

I would imagine that the mod has a copy of a dll file that overwrites the patches dll file - therefore cancelling out the patch. They maybe able to tell you what to do.

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