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RPG serv ers

Here SysOps can list their MultiPlayer server info and users can send feedback to their SysOps. Or just talk about the MultiPlayer servers they play on. This is not about MultiPlayer in general - please use the MultiPlayer Forum for that!

Post Mon Jan 26, 2004 6:40 pm

RPG serv ers

Looking for servers that have an RPG going...

The Boston Server has one, a very loose one, but it is a fun one...


Looking for other servers doing RPG.

Post Tue Jan 27, 2004 7:11 am

Loose RPG is a good description for our type of RPG as it's still opt-in. We are slowly easing into it...

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Earendil
SysAdmin of Boston Freelancer server
See server rules and server news for more info.

Post Wed Jan 28, 2004 4:20 pm

HA1 (Hunters Association) is a "lose rpg" server. We're about 80% completed and still working on the other 20%. We just enstated an economy system, have governors of systems, personal militia's for those systems, etc etc......

Our sister server is also implementing the same so that there is a "mirror" online at most times for everyone to play with.....

Admin Skyevalen - Hunters Association Server One {HA1}

For There to Be Justice, First There Must Be Chaos....

Post Sat Jan 31, 2004 12:33 pm

Yeah, the Boston Server's RPG is kinda screwy right now, would recommend looking elsewhere if you're looking for RPG fun.

It's a normal non-modded PvP server, with RPG tags... you either have an eagle or you're better off twiddling your thumbs in Liberty (a non-PvP zone).

Apparently the people there don't understand that a good working RPG means people have to get out of the 'I must have a very heavy fighter' mentality and use some of the other multitudes of ships the programmers put into the game. Until the players there realize this, the RPG on the Boston server will not work, and will proabably end up dying off.

Post Sat Jan 31, 2004 2:06 pm

for the best RP server i think and many others think go to Excelcia
and make sure you check out the forums tey are really good aswell

this is a server that is very complicated and i dont fully understand yet, so you will have to read over the forums allot

Post Tue Feb 03, 2004 10:04 pm

you can RPG on Freelancer Heaven server. It's possible to start out as a pirate, police or commerce faction. even terrorist if that's your puff of cardamine.

___________________________________
There is no knowledge that is not power.

Post Wed Feb 04, 2004 8:52 am

BorderWorldPilot, sorry you feel that way but many others on the server do not. As loose as it is, it still allows for freedom of involvement. Currently I don't want and neither do the majority of the players want a strict RPG where everything, down to the cargo you can haul, is dictated for you. We are trying to keep the game living up to it name, freelancing.

Besides, if you had the chance of obtaining a Yugo or a Porsche which would you pick? Which would any other player pick? Eventually everyone will get tired of VHF's and consider LF's or HF's because of the "been there, done that" factor. If not, well, it's still called Freelancer and for a reason. So since it's a game, all should just try to have fun.

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Earendil
SysAdmin of Boston Freelancer server
See server rules and server news for more info.

Post Wed Feb 04, 2004 2:50 pm

My server, iCE RPG Server has some pretty nice role play http://iceprg.proboards26.com and KhaosPrime.com too.

Post Thu Feb 05, 2004 1:51 pm

Here's the problem with any kind of "true" role playing on servers. When freelancer was created, if you notice you go from a really crappy ship to eventually a great ship upon completion of the game.

Freelancer was designed to take you from beginner to complex.

MP Freelancer is not designed to handle "true" role playing.

If you wanted to have a war say between Liberty and Rheinland, I mean come on how long do you think a Defender is going to last against a Valkyrie. The Rhienlanders would win all wars in a server war situation, unless they were warring with the outcast and corsairs because of the Eagle, Titan, and Sabre's available in those systems.

No server that engages in Role Play can force their players to play each system type ship. Players make it their own rule to do such. The only thing that a server admin can do is, make a server role play in the fashion of setting up role playing guidelines, economies, government elections, and things of this likeness.......and let the players take it from there........

And I speak of these things as in a no-mod server.

Sure there are a ton of mods out there that make the game a little more interesting, but me personally, I've played a lot of those big mods, and I got tired of every 10 mins getting booted out of the server or game because of a mod error. A mod error would be where the authors of the mods did not take the time to make sure that when you tractor in something they've made available, is set to 'true' for a value of selling at any base. Most modding authors are just in a hurry to get something out there to "get their name" recognized in the FL community. If I had any kind of modding experience, I'd take a year if I had to to make the mod actually work with bugs being stuff like info not showing correctly on info cards, not bugs being where you get kicked constantly......but enough ranting about mods......

I host an RPG server myself, and I just have had a 3rd server join my association.

Sincerely,

Skyevalen
Admin/Server Op of Hunters Association
http://www.sccommand.com/hunters/

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